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Comments for Shattered Colony: The Survivors

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PyreBlaze

Sep. 27, 2010

Under rating threshold (show) Great idea, could use a variety more of structures and as some people said, probably some sort of strike team to send out and clear buildings.

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(372)

nettarw22

Sep. 27, 2010

Under rating threshold (show) this kinda reminds me of creeper world with the connections formed between buildings and the allocation of resources to power defenses and win levels.

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(0)

kool_boy04

Sep. 27, 2010

Under rating threshold (show) lol small toy cars for rubble? you must be joking!

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(0)

pepperpunk

Sep. 27, 2010

Under rating threshold (show) Nice concept for a game, but I'm having a lot of trouble with it... I try to build things but it comes up with a red ammo marker or red human marker next to it despite me having plenty of humans and plenty of ammo available. I'm not sure what you were trying to achieve with the supply lines thing, but it doesn't seem to be working.

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(2)

jojomat1

Sep. 27, 2010

Under rating threshold (show) skip me that is what it will be like. We'll be scrambling to find enough guns and ammo

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(0)

mytophat

Sep. 27, 2010

Under rating threshold (show) nvm i figured out how

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(0)

Whiteout22

Sep. 27, 2010

Under rating threshold (show) Good concept. Flawed execution. It has so many things it needs fixed I ain't gonna bother in saying all of them. 4/5 Its still a good game.

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(1)

duerig

Sep. 27, 2010

Under rating threshold (show) @mytophat, click the barricade and set its quota to 0. You should see it dismantled.

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(0)

mytophat

Sep. 27, 2010

Under rating threshold (show) i would like to be able to destroy barracades because at times i would look and say i need stuff and i wouldn't be able to get to it because of the barracade i built earlier

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(-1)

duerig

Sep. 27, 2010

Under rating threshold (show) @Smorphilicator, that must mean that Mersenne Twister had a run of numbers. There are a wide variety of survivor sprites.

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(1)

Smorphilicator

Sep. 27, 2010

Under rating threshold (show) All of my workers were African. Wait, what?

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(-1)

thebigsmile

Sep. 27, 2010

Under rating threshold (show) i would say that there should be a button that makes all not busy survivors go to workshops its annoying having 8 workshops and 30 survivors doing nothing

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(-1)

Fel_Demon

Sep. 27, 2010

Under rating threshold (show) Look in the zombiepedia for 'scent'. Hehe, I think this game can grow a bit bigger :P

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(1)

Silent13

Sep. 27, 2010

Under rating threshold (show) This game is an excellent start of something better. The game is solid in concept, but needs some work. The resources don't get distributed very well, maybe consider just using one overall stockpile instead of a bunch of smaller ones? After a while in the game, the numbers at the top no longer accurately show how many resources you have, especially if you flee from buildings too much. Fix some things, and keep up the good work.

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(4)

rawwmjr

Sep. 27, 2010

Under rating threshold (show) solid 3, plus 1 for the pause, :)

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(0)

Agent_86

Sep. 27, 2010

Under rating threshold (show) This reminds me of what The Last Stand: Union City will be like when it comes out.

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(2)

drulludanni1

Sep. 27, 2010

Under rating threshold (show) good game but would be better if the workers would always do what i want them to doi have 200 ammo yet they take like 1 minute to deliver it to correct place and sometimes the people always return to first base even though i need them somewhere else

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(2)

DrakeSign

Sep. 27, 2010

Under rating threshold (show) I'm out of ammo... ...again ¬¬

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(2)

Pluszak

Sep. 27, 2010

Under rating threshold (show) The only real difficulty seems to be the resource managing, and by resource managing I mean no easy way to get things to be stored in the depots I want them to instead of being spread thin across them all

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(2)

VMUTFN

Sep. 27, 2010

Under rating threshold (show) first of all i have to say this game lacks content but it has a grat concept and gameplay but yet it need more stuff in it like different structures diferent weapons armed survivor parties etc.

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(35)

gimbles

Sep. 27, 2010

Under rating threshold (show) 5/5

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(0)

me_amor007

Sep. 27, 2010

Under rating threshold (show) more maps nice game i want awards :P

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(1)

gimbles

Sep. 27, 2010

Under rating threshold (show) bridges should disappear off the minimap when destroyed

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(1)

gimbles

Sep. 27, 2010

Under rating threshold (show) path finding to a target should correct itself as barricades and such are destroyed, cause I got people wandering aimlessly through the map trying to get to a target that is right next to them

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(1)

Chusquero

Sep. 27, 2010

Under rating threshold (show) Great one! BTW a funny thing: I blew up a bridge and there was two infested buildings very very close to it... The zombies were dumbs, they didn't hear anything lol.

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(1)

Hamersmid

Sep. 27, 2010

Under rating threshold (show) the thing bugging me the most is that there are no survivors moving boards to the towers after a few waves, and i could appreciate a bit more levels instead of random maps. 5/5 because it is one of the best games i have played on Kong

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(0)

grimmoire

Sep. 27, 2010

Under rating threshold (show) Excellent game! Easy to learn but very involving in-depth gameplay. Only wish there were more campaign missions. One of my most favorite flash games ever. 5/5 !

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(2)

nhbdy

Sep. 27, 2010

Under rating threshold (show) Way too easy, needs more tower types, zombie types. Powerups (in the form of temporary upgrades) would be neat, the zombies should also be more aware, when you can build a barricade 2 squares from one and it doesn't notice, it kinda ruins the game. Neat concept, but definitely needs a lot more work.

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(0)

Savior42

Sep. 27, 2010

Under rating threshold (show) I strongly disagree with those who say that buildings should generate zombies, instead of using up their "zombie supplies". This game follows the traditional zombie movie idea, i.e. humans turn into zombies. Therefore, the number of zombies in a house depends of how many people lived there before the outbreak; there is no logical explanation for zombie spawning. The same, of course, does not hold for the bridges that connect the island(s) to the world.

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(3024)

Kedarking

Sep. 27, 2010

Under rating threshold (show)

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(-3)

Jure

Sep. 27, 2010

Under rating threshold (show) I had more then 100 ammo and 700 wood and also 30 workers but the resources were tranferd really slowley to new buildings and it workers didn't ocupy them.

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(1)

ddarsenal2

Sep. 27, 2010

Under rating threshold (show)

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(-19)

ddarsenal2

Sep. 27, 2010

Under rating threshold (show)

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(-15)

xKillerx13

Sep. 27, 2010

Under rating threshold (show)

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(-12)

RazuhlAlAnfa

Sep. 27, 2010

Under rating threshold (show) When houses, that are infested, would spawn enemies, instead of giving up "their" zombies it would create an urgency to eleminate those nest. Right now it makes no difference if you advance or sit back.

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(2)

duerig

Sep. 27, 2010

Under rating threshold (show) Save/load issues fixed. If you had successfully saved, you should now be able to load your game. I will continue to fix any issues reported here.

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(-1)

StoneysLounge

Sep. 27, 2010

Under rating threshold (show) Game just totally froze up on me. That sucks because I was beginning to get into it. I'll refresh and start over, hopefully it won't do that again else I'm done playing.

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(-1)

duerig

Sep. 27, 2010

Under rating threshold (show) I'm working on the save/load issue now. Thanks for the bug reports.

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(2)

Arhimann

Sep. 27, 2010

Under rating threshold (show) Loading doesn't work for me... Getting a black screen when you try to load a 45 min QM game is really frustrating!

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(-1)

tampe125

Sep. 27, 2010

Under rating threshold (show) damn, tried to save but the game freeze... -.-

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(0)

jonhybd

Sep. 27, 2010

Under rating threshold (show) O.o I jsut tried it again just to check, it didnt work with depot, but it worked with barricades...weird stuff

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(-1)

jonhybd

Sep. 27, 2010

Under rating threshold (show) I love this game, but there's eomthing that should be fixed, like. you never loose resources from building and then recycling(flee+workshop) buildings... but if you repeat that over and over and over you get +survivers. when you build a depot, it ceaqtes 1 surviver but when you delete it you just get 1 more surviver, so its kinda like a lil cheat if you wanna get lots and lots of survivers to help out on things, just be fixed;) plz rate + so ppl can read it and maybe developer! thanks

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(1)

moxa98

Sep. 27, 2010

Under rating threshold (show) I love the game, so much fun, though I will warn you, if you create your own level. SAVE! I didn't and tested it, what does it do? It deleted everything. GOD it was anoying, a 200 x 200 map with everything. I glitch that really does need to be fixed. I see SkipMe has had something similar.. This map took me ages!!!. for that I'll give it a 4/5, it is a great game.

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(2)

SkipMe

Sep. 27, 2010

Under rating threshold (show) Great concept, but flawed. Campaign is too easy and too short. Save game does not work (when loading back I just get a black screen.) On the hard levels the strategy is mostly about not running out of ammo.

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(37)

Idiootti

Sep. 27, 2010

Under rating threshold (show) Didn't have to use barricades at all. just max population to tower that got good range and its 1 hit kill

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(1)

povilas710

Sep. 27, 2010

Under rating threshold (show) Finnaly a normal leghnt game (sorry for my english)

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(1)

ColdMochi

Sep. 27, 2010

Under rating threshold (show) THIS GAME IS SO AWESOME OMFG!!! Sequel pleaseeeeee

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(3)

jacko333

Sep. 27, 2010

Under rating threshold (show) This is an awesome game i really enjoyed it 4/5. Some different towers and upgrades would have been cool aswell as varying types of zombies that had different effects but thats about it. It would have been 5/5 in my mind if it had those differences, only being able to build barricades and towers gets a little repetitive especially when you really only need towers. Nice game

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(3)

k8sta

Sep. 27, 2010

Under rating threshold (show) win its hard to get ammo on the last level but its allways easy to get wood evan tho it takes them forever to get it were you want it

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(0)

MasterNinja

Sep. 27, 2010

Under rating threshold (show) Its been awhile since I fave'd a game on kong. 5/5. This'll definitely tide me over until a zombie RTS that i saw awhile back comes out. Great job.

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(1)

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