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I'd like to see a second version, one with a much more wider choice of buildings and maybe different turrets. Buildings like schools, garages, fire stations, and stores would be a nice improvement. Also, survivors that you can actually place to shoot.
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Sir, we are on our way to build the sniper tower but there is a group zombie in the way, shall we shoot it with the gun meant for the sniper tower?
No!lets go forward to build it right in the middle of the zombies!
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Survivor: OMG there is a supply depot really close by but my directive was destroyed so i think i will just sit here and be eaten. Me: really, just MOVE! i mean c'mon just do something
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i always manage to wait one wave to long to destroy the bridge... i can take it out, but i always try to clear all the places i can first.... then get eaten lol
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I think if there is to be an update there should be some on the ground way to kill a zombie instead of building a tower.
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really great game and if you want to see a really good map browse the online maps and click the seach settings to easiest...there is a surprise there
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I was just gonna say the game is a bit broken, almost unplayable to its intended point (unless the he/she doesn't feel that strongly about this, then whatever, interesting concept). If you want comments about improvement, say so :) Otherwise good stuff and I promote your game on FB. Hope you play one of mine one day and leave positive feedback!
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Innovative, but it becomes dull later on... It seems to me that after "Graduation" the game has somewhat lost its appeal, having exercised all the skills you are going to use throughout the entire rest of the game in one level.
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I used to be upset that I couldn't have guys wandering around with machine guns gunning down zombies, or that I couldn't carry more than 10 bullets at a time. Then I realized that it all makes sense if you don't think of the sniper towers as carrying rifles, but rather as having small artillery rounds
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maybe add survivors who are able to fire weapons possibly handguns and can move freely and don't have to reside in a tower and some better survivors as currently they basically advertise there bad average AI and lack of defense when not near a tower.
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you know how with games like ShellCore Command: Skirmish theres a place to load other people's uploaded shellcores to fight in the arena? they should add something like that to this game, only its to load up people's uploaded maps, thumbs up if you agree ^_^
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so when a tower needs more ammo, someone walks buy with a giant bullet, when a tower needs someone to man it, i was half expecting for someone to come to the tower with a baby cradle saying "adopt me"
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Unit management is terrible. I'll have a tower next to a depo, tower wants 3 more guys, depo has 0 guys to distribute, tower has no ammo, depo has tons of ammo, all of the humans prefer to sit in the tower with no ammo than to fill it up.
Survivors are dumb. Very dumb.
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The pathfinding is a little bit weird, and that can lose you the game sometimes... but apart from that, this is a cracking little game.
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@skweel: Always keep the towers full (11) then you have 100% hitchance. Try to keep your network as small as possible (remove unused depots and gather left resources with a workshop)
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god, been waiting for a sequal for fricken ever, this game is the only one that i can play non-stop, and still come back for days to play again
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sniper: "we're out of ammo!"
survivor leader: "go look in that car, every body carries ammo in their car...do you not?"
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yeah the only other orginisim on the planet that moves to a spot and multiplys until all resourses r used up like humans do is a virus!!!pretty ironic indeed!