Under rating threshold (hideshow)
please for the love of all that is holy please make a sequel this game is just too fun but could be infinitely better
Under rating threshold (hideshow)
Son: Oh look dad, there's a bunch of people outside rebuilding society, they're literally all around us. Should we go and join them?
Husband: NO!, not until they build a tent on our porch.
Under rating threshold (hideshow)
Shoud really have a command to empty a specific depot. I cleared and area and I need the resources elsewhere, but it is pain to withdraw.
Under rating threshold (hideshow)
Needs a fast forward button. We shouldn't be punished because zombies are naturally slow! Nobody cares about being that realistic in time!
Under rating threshold (hideshow)
I'd like it if they made a version where you have to try and survive as many waves as you can.
Thumbs Up If You Agree
Under rating threshold (hideshow)
this game is so good and basic, only using 4 towers throughout. basic is good but it would be nice to see if in the sequel you maintain only using 4 towers but allow them to be specialized in some manner like finding different weapons for the snipers, making them not "snipers" or having barricades that cause damage at the cost of durability. great game, played for hours
Under rating threshold (hideshow)
great game, but would like to see an unlimited survival mode, harder waves, more buildings and supplies, and shattered colony: the survivors 2!
Under rating threshold (hideshow)
I have a suggestion, maybe there could be an option, instead of picking a building to scavenge from, to instead be allowed to assign survivors to a supply depot and have them automatically scavenge from the nearest building/wreckage.
Under rating threshold (hideshow)
I dont think i understand a part of this game. why do i have 11 people dwelling in a depot, when i have assigned them to make a sniper nest. I was sure to unassign every person, but they still didnt move. also i had a few moments where the people would run around a few blocks just to get to a place right across the street. call it user error, but the tutorial didnt explain these parts well enough.
Under rating threshold (hideshow)
Some extra key commands for new players: space = pause, v = show field of fire, ~ = speeds up game (toggle ~ to set speed normal).
Under rating threshold (hideshow)
What a fantastic game. I really feel the pain when I fail to prepare adequately for an attacking horde and I watch my trusting companions turn as my defenses fail.
Under rating threshold (hideshow)
This is the only game that can kill half an hour on just one of an endless supply of maps- and without becoming overly tedious.
Under rating threshold (hideshow)
I've probably played this game more than I've slept since it was released and I'm JUST now realizing that the character with a shotgun (loading screen) was never in the game.
Under rating threshold (hideshow)
Good grief. I just saw this and realised I hadn't rated it. This is hands-down one of the best single-player strategy games I've ever seen, and I've been playing them for 40 years. I played this to death and then played with it more. Tense, exciting, with resource management too. It's a no-brainer 5/5.
Under rating threshold (hideshow)
For map editor, I want to be able to make the intro statement, not the same 'ol narraration every time. Ex. I have a pretty big island and all the action is going in the middle, you should be able to say "Keep the core safe at all costs! It is under attack by...etc. Instead of the player losing before he/she even knows why. and sing the following example, one should be able to place where the camera starts too, like where the base is, or where the bridge is, or where the large mob is. Otherwise.... "Oh wait. There's a lot red dots on the minimap. that might be tough. And green dots - in the same place??? Oh @#$%!".
(+) is you agree!
Under rating threshold (hideshow)
I strongly disagree with those who say that buildings should generate zombies, instead of using up their "zombie supplies". This game follows the traditional zombie movie idea, i.e. humans turn into zombies. Therefore, the number of zombies in a house depends of how many
Under rating threshold (hideshow)
i made auriga squad and uploaded it look at it. its a novice map, but hard for 29 zombies unless for 4 snipers and. bridge is very far, though right next to you now. die!
:) go see this map!