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hey emanresu the reason why the depot isnt suplynibng the sniper evan though ithas enoughsuplies is be couse there isnt any surviviors in it or the survivors in it are doing other things try increasin g the survivor qouta
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BUG: When upgrading a "tower" it is possible to fire the lure shot, but NOT anything after that!! Leads to an awfull lot of blood....
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there should ether be a #2 or a lot of updates like more weps towers and maybe the zombies evolve but other than that its a realy fun time waster and just a good zombie game 5/5
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I thought I skipped tutorial... 1/5 for boring for the first mission after the supposed tutorial which must be really boring
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this game could of been great but the graphics hurt my eyes and needs to make everything more clear and larger and simpler.
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The combat approach gets ridiculosly easy, you just need enough ammo, wood, and 11 survivors. Max the tower, upgrades, survivors, and put ammo storage to 100. That way it will have 100% accuracy and does not rely alot on refills. The extra range is even more dangerous, as it can kill targets very far away. It cannot get overrun, because it starts shooting from such a distance that 100 zombies will become zero halfway through. Too easy, even for Quatermaster difficulty.
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A bit odd that the zombies alternate between coming across the bridge to attack and pouring out of buildings. Maybe have all attacks come out of buildings, and add in between-attacks influx of zombies across bridges? Other than that, resource relocation gets a little tedious after awhile. I'd love to see a sequel where you're gradually reclaiming ground and need to continuously defend what you've got. Keep the base building and rebuilding stuff, but make it quick forays from a reclaimed area to achieve objectives and claim new ground instead of a constant state where you're having to move more and more sluggishly as you gain more resources.
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Not thta my opinion matters but I think that the Zombies should rot more rampidly after time and bald too because the body is slowly dieing from the plague
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if the ai wasent geting stupid now and then this game will more balanced 4 people standing in a hut yet the tower nexto it asking for bullets that i have in another hut...
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The most irritating slow paced game I have ever played in my entire life. First of all, whenever you try to do something, the zombies attack you before you can do anything, then you have to salvage and rebuild. That takes up time, and then MORE zombies attack you. Also, there are places that I build a tower and the person will not shoot. 1/5
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I tried multiple times to get this game to work in FF, Chrome and IE. I have the latest Adobe Flash 10.1 and when I click on "New Game" nothing happens. Also nothing happens when clicking on any other link. 1/5 for incompatibility.
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hey guys i decided to make a map because i have heard alot of people ask for a good survival map. so if you like the map or have any suggestions just tell me.
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i forgot howto place building in map editor :( make a post howto build buildings via map editor. till then, ill play other games
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i really enjoy playing this game but the recourse distribution is horrible at times: sniper cant be built because there isnt enough wood in the depot i try increasing the amount of wood 'desired' in that depot but even though the depot next to it had 100/10 noone will bring any to the other -> sniper cant be built -.-"
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also if i try and seperate a depot from the other depots by thrashing he depot that lies between (for example on spaghetti) i lock 8 people in the "attacking" depot i move a few depots further set up a sniper and raid some building and i only have 3 survivors left ! that really was horrible the whole idea of small asssult party was made impossible :/
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So not build on a section of bridge that blows up... unless you want your people to be instantly turned to zombies when the wave arrives. If you must... then be sure to tear it down AND GET YOU PROLE OFF THE BRIDGE before the wave counter hits 0
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Always make sure you've got the minimum supplies set to 0 at all your resource depots that aren't on front lines. That lets you get more bullets, iron, etc. up to your newer structures. If you don't need a depot anymore, even just to transfer supplies, then scrap it and send the resources up. Minimum bullets for each sniper should be 30 so that they don't need refilled, and put 5-10 people in a sniper tower if it's near where the wave will come in.
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a VERY well built game yes could use a button to abandon a building of all supplies to make it go more quickly but scavenging works ok for how its done, all in all 5/5 near perfect game, but one of the best I have played in a long long time. very much KUDOS!!!