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How about a checkbox on the rate map screen to report a broken map (eg no starting survivors, or no land at all), with a high enough ratio of checked vs unchecked ratings the map is automatically deleted. Such as 2:1 (so minimum of 2 people have tried it).
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People have made a huge number of maps. I checked the database and there are 3100 maps in the database that haven't even been rated in addition to the ones bubbling to the top of the 'most fun' list. I modified the 'recent' list so that it specifically shows maps which haven't been rated. Try a few of the unrated maps and maybe you'll be the first to play an awesome new map. :-)
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I've been playing for a while and I have to admit that it does get slow at some points. I really wish the AI was better. They act just retarded when near zombies (though I guess that makes it more realistic). I also wish that there was a way to actually assault the zombies instead of having to get them to come to you.
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this game has potential for online, such as rating system or a giant city where 1-4 people have to help clear, but as for its current rating it give i at 10/5, my comments could just give it a bit more.
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if your able always fill your towers with 11 survivors, this conserves ammo,adds security and saves the need for barricades (unless your building is barely inside the range, if you did this theres probably something wrong with your strategy)
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It would be nice if you could send survivors out to "lure" zombies to your towers so that it isn't so tedious building a entire new building to lure a zombie out
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great game! second one needs more units/buildings and bosses. keep the no zombie respawn, there's something very satisfying about clearing an area. 4/5
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I believe I found the cause behind the sudden decrease in survivors. On the survival map, a lot of barricades have less quota than the total amount of boards there. This means survivors immediately want to remove their boards, but it's impossible due to them not capable of reaching it. Either way, I have another problem with survivors. Once they enter and leave a workshop once, they're once again added to the survivor statistic, even though they aren't finished yet. Which makes me build another workshop, thinking they're ready. It's more of a problem when I'm creating a sniper tower in a moment of need, hoping the survivors hurry up and get at least one inside. That won't happen as long as they're still busy with the workshops, which is a problem.
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On graduation, all you have to do is not hit next. no wave will come, therefore you can spend all the time you want. it makes it so ridulously easy that you can blow up the bridge with one person. also, when I blocked someones path, I love how the people will weave around the zombies while the zombies stand there doing nothing. zombie thoughts" huh...is that a living person?...Nahhhhh imma stand here more. *gasp* a fart! imma go check it out."
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if you could build stuff and people respond faster it would be nice. And if there was a next wave button it would be better
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For map editor, I want to be able to make the intro statement, not the same 'ol narraration every time. Ex. I have a pretty big island and all the action is going in the middle, you should be able to say "Keep the core safe at all costs! It is under attack by...etc. Instead of the player losing before he/she even knows why. and sing the following example, one should be able to place where the camera starts too, like where the base is, or where the bridge is, or where the large mob is. Otherwise.... "Oh wait. There's a lot red dots on the minimap. that might be tough. And green dots - in the same place??? Oh @#$%!".
(+) is you agree!
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this game has a 4.26 rating and still does have badges meanwhile there are a few games that have ratings less than 3 and they have badges something isnt right here.
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An excelent game I.M.O. the best way to describe this genre would be "Roaming R.T.S" has a small learning curve and an original play style. 2 thumbs way up! I LOVE THIS GAME!!!
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Sir! I can see a load of ammo on that coffee table in that house! Should I get it?
No! You aren't allowed to enter that house without a workshop by the door!
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Pity I can not rate moere than five stars!
Fantastic game!!!
I've been playing it for ages now and I still come back to it time and again!
Respect!
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The pathfinding is a little bit weird, and that can lose you the game sometimes... but apart from that, this is a cracking little game.
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One of My favorite Games here. I just wish I could get a more accurate reading in the resource windows. I can think of at least two maps where I actually had more survivors available than the counter said I did.
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Lol, I got zombies walking on water. Happens when you detonate the bridge about the same time the zombies appear from a zombie hoard attack on that bridge.
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how did they know if the building has zombies or survivors they should search or scout it first,they should find food too
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http://auriga-squad.appspot.com/get/agxhdXJpZ2Etc3F1YWRyDAsSA01hcBiJ1LcBDA
That's a Pacman map I made. Just copy and paste the link into the "Download Map" section of the game. It has the outline of the classic pacman board. I actually finished the map a while ago.
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make a zombie version where you decide how many zombies to attack the humans the more levels won more zombies you get sounds cool or what?
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@fireglory23: EVERYONE is hooked on rebuild, but the level thats randomly generated is bullshit hard even on easy mode, imagine of someoone played on normal or higher, THATS EVEN HARDER?!? thats why i play this.
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I blew the bridge with 1 second left, then the zombies walked across the water and destroyed my base. Might want to fix the jesus zombie thing.