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Comments for Shattered Colony: The Survivors

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hcnop123

Apr. 22, 2011

Under rating threshold (show) I remembered this game from last year. I thought I'd drop by and say that more content should be added. But looks like they did that already. 9/10

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(5)

flamespartan1235

Apr. 20, 2011

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(-14)

Demidon

Apr. 20, 2011

Under rating threshold (show) This is one of the best zombie games ive ever played! This guy really knows his stuff!

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(3)

sgtpickles3

Apr. 19, 2011

Under rating threshold (show) is there a button which starts the wave automatically??

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(0)

kidsquid524

Apr. 19, 2011

Under rating threshold (show) i like how the zombies and humans are twice the size of the cars and lorries on the street

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(3)

undeadzard

Apr. 19, 2011

Under rating threshold (show) Dear Kongregate, there is a 1/5 rate button for this game. Please fix that.

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(9)

Thyceult

Apr. 18, 2011

Under rating threshold (show) I really wish that there was a sandbox version of this game. It's very lovely. I liked it very much. Looking forward to seeing a sequel to this. Good job duerig!

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(6)

danikv

Apr. 17, 2011

Under rating threshold (show) I love this game and the idea of the humans battling zombies in such a type of game, as well as user generated maps. But the game also needs some improvement. For example, i think that a normal, non zombie generating bridge should be added to create a walkway between islands, (basically just bridges without zombies/explosives), and a larger variety of buildings (for example school, prison, shops, restaurants). Barricading buildings should also be an idea, as well as adding a dock with small transport boats to constructions. But all in all i love this game and thank you for bringing it to kongregate. Heep it up :D

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(4)

justice5150

Apr. 17, 2011

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(-3)

alex6464

Apr. 17, 2011

Under rating threshold (show) i agree with Laserstriky. We should be able to barricade buildings! Thumbs up so the maker can add it!

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(2)

Everlast314

Apr. 16, 2011

Under rating threshold (show) Games like this and Rebuild are what got me back into zombie games. Good job.

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(3)

noperono47

Apr. 15, 2011

Under rating threshold (show) Good game very cool!!!!!

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(2)

Laserstriky

Apr. 14, 2011

Under rating threshold (show) Love this game, 5/5, just an idea why not have an option to occupy deserted buildings and barricade those :) ?

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(3)

JamieD347

Apr. 14, 2011

Under rating threshold (show) you should bbe able to stat a wave early

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(4)

merof

Apr. 13, 2011

Under rating threshold (show) multiplayer would be great you can help the other players outspost and interchange resorces

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(12)

Godfire32

Apr. 13, 2011

Under rating threshold (show) my god!! a swarm so huge came and DESTORYED the whole outpost but i had another and it survied but barely but so many lives were lost and some fleed and lived........ Rest In Peace my fellow surviors :(

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(5)

Godfire32

Apr. 13, 2011

Under rating threshold (show) this games rocks but y only a few missions? also when u going to make the bages? :D plz make them!

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(3)

jadjadx

Apr. 12, 2011

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(-4)

grberry

Apr. 08, 2011

Under rating threshold (show) BoxCommander: Use the browse maps button, there are many player created maps. Some great, some just big number versions that are slow...

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(3)

Bangshock

Apr. 07, 2011

Under rating threshold (show) It would be interesting to have an opposite of this game

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(9)

masher909

Apr. 06, 2011

Under rating threshold (show) If you could mix this game with Rebuild and Endless Zombie Rampage II then it would be the best game Kongregate has ever made-thumbs up if you agree

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(33)

BoxCommander

Apr. 06, 2011

Under rating threshold (show) Extend the game man. I mean its great n all but there are only like 3 missions that arent training.

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(8)

alanguy112

Apr. 03, 2011

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(-12)

Iowneveryone

Apr. 03, 2011

Under rating threshold (show) Found a nice little glitch. You can decrease board quota of a set of board's that is not close to you to get negative population. When you add population to sniper-towers it just keeps going up. Not sure if you still have an actual population count, but it doesn't seem to be so.

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(2)

LiveDie

Apr. 02, 2011

Under rating threshold (show) I ragequit after I demolished a bridge just as the horde arrived and the mob WALKED ON WATER and overran my sniper

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(4)

bigben2000

Mar. 31, 2011

Under rating threshold (show) i wish you can send people to attack on foot because towers are defense and you need attack

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(7)

eloydo

Mar. 29, 2011

Under rating threshold (show) real good game

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(5)

hockeyguy39

Mar. 29, 2011

Under rating threshold (show) It could have better graphics and more guns, but defenitely 5/5

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(7)

Neverrush65

Mar. 26, 2011

Under rating threshold (show) not 10/10 but 10/5 yeah its that good

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(15)

ChildOfBelial

Mar. 26, 2011

Under rating threshold (show) Much too short for such a wonderful game! Please make a sequel or an expansion to this one.

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(24)

miauw62

Mar. 26, 2011

Under rating threshold (show) tophet, he should make your grammar repairable.

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(4)

stannlee3

Mar. 25, 2011

Under rating threshold (show) nice game 10/10 keep it up :D

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(9)

DeNiro

Mar. 25, 2011

Under rating threshold (show) Still the best game on Kong!

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(8)

tophet

Mar. 25, 2011

Under rating threshold (show) great game, well in fact the greatest zombie game ever here in kong. it will be good if sniper towers have some hp. its very frustrating when towers get destroyed just becuz zombie came near it, and if you consider my suggestion then make the tower unrepairable to make the game balance...great game 5/5...

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(0)

ayrblast1011

Mar. 21, 2011

Under rating threshold (show) good game kinda tricky :D

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(10)

sadamzin

Mar. 20, 2011

Under rating threshold (show) need badges

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(8)

MasterOFunk

Mar. 20, 2011

Under rating threshold (show) Like the game. Unlike others I like the fact that the supply lines are slow. It makes it more challanging and makes you plan more.

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(13)

jerradw88

Mar. 20, 2011

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(-11)

logicfox13

Mar. 19, 2011

Under rating threshold (show) this game needs a buttion so you can speedup the timer directly to the next level instead of waiting for zombies because i have everything fortified im just waiting for the timer to hit zero for next wave

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(2)

risikosuper

Mar. 18, 2011

Under rating threshold (show) ammunation slowly go down :( careful for supply... if you have finisched all... no way to win :D

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(3)

Tmancom03

Mar. 15, 2011

Under rating threshold (show) great game, however, the problem with the AI makes it almost unbearable, please fix this probelm, it causes WAY to much trouble because even though you have the resources to do something, it will sit there half done, leaving snipers vulnerable to over run even after 5- 10 minutes

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(9)

MeekalMykee

Mar. 14, 2011

Under rating threshold (show) All the connected buildings should share resources instead of each one having to ship resources to each other. Makes it really slow to "close down" your shipping line because as you are closing it you are having to ship all your new resources over and over again. Eats so much time away just doing that =(

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(4)

halfdragon95

Mar. 14, 2011

Under rating threshold (show)

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(-12)

duerig

Mar. 14, 2011

Under rating threshold (show) grberry, I have added the appropriate hooks and verified that they work. The game notifies the server when you have completed various difficulties of random maps, the campaign, etc. They are not listed on the high scores table because it doesn't make sense to list them there. I have no idea why the editors of the site decided to pass over this game when it came to badges. Hopefully they will add them to the sequel when it comes out.

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(14)

Elicoor

Mar. 13, 2011

Under rating threshold (show)

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(-13)

Arghast

Mar. 13, 2011

Under rating threshold (show) Ammo is much too scarce half the time. I suppose this adds a sense of realism, but really, it stops being funny when I have -85 ammo, shitloads of boards and people, and a horde of zombies headed my way.

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(4)

boringegg

Mar. 12, 2011

Under rating threshold (show) Very fun game but I would like to have a speed button cos it took so long to transfer supplies from a warehouse to the another one. But over all it was very enjoyable. 5/5

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(5)

nimbalo200

Mar. 12, 2011

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(-10)

Adunar

Mar. 12, 2011

Under rating threshold (show) Here are some things you might want to improve: # Let the civvies recompute their path every time they leave a building. If this is eating too much ressources, you can either decrease the frequency they scan for active Zombies (since only the crowding Zombies actually pose a threat, thus it's sufficient for them to only scan while the clock's empty) or only let them recompute when rubble or boards have been moved. # When abandoning a Workshop, the Civvies stop dead for some time while looking for the next one. This gets heavier when several connected Workshops are abandoned after one another. Please improve this (possibly by giving them an all-time-route through the Workshops on the map, decreasing their right-on computing time when a Workshop crashes). # When browsing through the user-generated maps, a rating function would be awesome. Just something like 1-5 stars, possibly at the end of a map or below the timer box (getting updated when the player leaves the game).

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(3)

grberry

Mar. 12, 2011

Under rating threshold (show) Although duerig said 6 months ago he would add the API hook so that this can get badges, the high score tab shows no high scores. No scores sent in = no badges.

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(-2)

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