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Sir we have 10 bullets, and 2 snipers in this tower may we shoot that 1 zombie now?" NO! You heard the boss our quota is 30 bullets, I'd rather die before shooting zombies before our quota is complete!
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How do we have such a large supply of sniper rifles? Make more kinds of defenses, such as machine gun towers, melee units, snipers, rockets, flame throwers, land mines, etc.. Then make new kinds of zombies, maybe some that could be immune to flame throwers, or melee, such as a big buff tank zombie. Idk needs more features, hopefully there will be a part 3 :3
+ If you agree.
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Best online map I played for those who like a long but relatively easy game: Bywood! (it's in the most fun category).
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Still no badges? I spent dozens of hours here, one of the best games on Kongregate, I want 30 points for beating Spaghetti!
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@ aelsingel dont up the person or ammo quota until it is already built. then it gets built and your people get there. i learned this the hard way
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ok can you make it so on the last lvl there arent 20 barricades with quotas that arent right? it says you have - survivors because they are needed to remover boards and + wood because there are boards not needed for barricades
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When building a sniper, boards are last brought. What the point of a sniper with 11 people and plenty of ammo if it can't shoot ? needs to change priority.
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this game is kinda boring all u do is build build build i wish u can control even 1 human in the game while also building :)
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Pathways are often too narrow, find it nearly impossible to not end up totally congested and having suppliers running long routes all over attracting hordes of zombies.
This was meant to be part of the challenge of the game. It might not be worth trying to expand down that narrow alley, but you still have to make sure it is defended.
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nevermind, just found out that you can reduce a barricade quota to 0 and they will dismantle it, + so others will see it and noto be confused
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the limited resource thing causes you to think conservatively, which is amazing! I'd like to see more RTS games with this level of depth.
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I give up. I set my quota high on my workshops and to ONE on my depots and people don't mine materials - they just sit around at the depots and do nothing. 4/5 b/c I liked the tutorial and I'm sure I'd love the game, if I could just get my frelling survivors to do something besides sit around on their butts all day.
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Super game, but I'm confused on one thing. My sniper towers keep failing to shoot. The display shows ammo, for example 30 rounds, and when I hover over that number, it says "How much ammo is here right now. Your snipers use ammo to shoot zombies." Yeah, that would be good... but, seemingly at random, it sometimes does shoot, other times it will say the tower is out of ammo and it won't shoot! (This is with at least one person in the tower; it's not for lack of someone to pull the trigger.) Zombies just amble up to the tower and casually knock it down. Grrrrr! If anyone has an idea what the problem is, send me a message please.
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Sniper "Hey, how are you doing? Look I'm out of boards over here so could you get some?"
Survivor "Ok, lets see... sorry look like this barricade needs our last 10 boards, so I'l take them over there"
Sniper "Oh no, the zombies are coming but I cant shout at them because my tower isn't complete, even tho i have a gun and enough ammo to shout them! Well, I guess I'll just aim at him and wait until he gets here!..
Oh no, the zombie broke my incomplete tower! I guess I'll just run to that black corner of the map, attracting all the other zombies on my way!"
Zombie 1 "Hey, look, there's a guy running over there!"
Zombie 2 "Lets eat them and attack his base! Even tho I'm seen this guy first time in my life, I know exactly where his base is!"
Hahaha. Sorry about the bugs. But regarding zombie behaviour, you need to be aware of their keen sense of smell (see the Zombipedia for details). They can track survivors back to camp using it...
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Great game 5/5. I love how this game not only has campaign levels, but you can play almost an infinite amount of different maps. A sequel would be awesome, maybe with more things like campaign levels, different turrets, barricade upgrades (maybe spiked barricades?), etc.
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this is the greatest game ever duerig but ive noticed a bug that is very minor but could cost someone their game. when something is finished before a suvivor gets to it the survivor stops ad freezes for about 30 seconds or until you move e camera away
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I like the game but i think it would be much better if you could have other weapons besides the Sniper and it would be much better if you could send survivers armed to missions inside buildings to clean them.
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The only problem I can see is that when you do a random map it seems that Novice is like "Super Easy" and then Veteren (the next diffuclty up) is like "Very Hard". I would like to have seen a more steady progression in difficulty up to Quarter Master.
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How do 10 extra people make someone more accurate? This is how I imagine it:
10 people: Hello Sir, we are here to help improve your accuracy!
Sniper: How?
10 people: We help hold your gun! *All run forward and grab the guy's gun*
Sniper: How the h*** does this help?! *ducks as they start arguing about where to point it.*
*BAM* *BAM*
Report to leader next morning:
Two people were killed in a fight with a gun yesterday, and the other nine in the tower were eaten by the zombies attracted by the noise.
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ermmm i find out that the human in your game no need food to stay alive .... because the human in your game only have bullet and wood to stay alive