Tile Factory

Tile Factory

by duerig
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Tile Factory

Rating:
3.8
Released: August 28, 2010
Last updated: September 18, 2010
Developer: duerig

Tags for Tile Factory

Description

Construct colorful mosaics using paint, stencils, and glue in this open-ended puzzler.

1.5 Released! See notes below!

Compete, see user-made toys, or play more levels at the community site:

http://groups.google.com/group/tile-factory

How to Play

Hotkeys:

Cursor keys: Scroll window

Shift-click to place multiple copies of the same part.

With Part in Hand:

WASD -> Rotate to given direction
Space -> Toggle power
Backspace/Delete -> Trash part

Developer Updates

Aug 28, 2010 2:51pm

Version 1.5 Released:

Drag to scroll. Cursor keys work as well.
Toggle Music menu option added.

Version 1.4 Released:

  • Click on copiers to toggle power
  • Delete/Backspace to trash parts in your hand
  • Simulation Speed Increased
  • Counts only placed parts, counts breakages, counts produced items

You can now click on a factory to unlock it. Use this if you get stuck and want to skip a level.

Comments

0/1000
furqanmustaqim avatar

furqanmustaqim

Oct. 27, 2013

25
0

Where are you Tile factory 2!!!

verticae avatar

verticae

Sep. 07, 2011

42
1

I barely ever come back to a previously played game, let alone as much as this one. I absolutely love the game and its possibilities, from the fine-tuning the flow of a line, to finding completely alternate solutions to them; I've had a blast. The low entry barrier is a great thing as well, it allows for new players to enjoy the game while learning, while people more experienced with this type of concept aren't limited with what they can do. Excellent!

NetMonster avatar

NetMonster

Aug. 29, 2010

236
28

I especially like the fact that my solutions are saved. This deserves 5 stars.

Leftconsin avatar

Leftconsin

Aug. 28, 2010

208
28

I really enjoyed this game. The controls are intuitive. The depth of play is wonderful. The tutorial was perfect. I try not to hand it out, but you earned my 5/5.

Erasmus_Darwin avatar

Erasmus_Darwin

Aug. 28, 2010

197
28

This is a great game. It manages to introduce a number of different simple concepts gradually building up into some really complex puzzles. My one pet peeve is that it's a little too forgiving: Unlike some of the other programming/assembly line games, it doesn't fail you for breaking tiles or submitting incorrectly produced tiles. So rather than getting the timing correct, you can pass a level with any design that gets five correct tiles on the goal at some point in its operation regardless of how many bad or broken tiles it also produces. Still, I certainly wouldn't penalize a great game like this for an issue like that. A definite 5/5 in my book.

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