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Looking forward to the sequel. I still maintain that this is the simplest and easiest to get into roguelike that I've ever come across. Very fun with replayability.
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Did the gem drop rate get nerfed? I just completed an entire 100 floor run and only got 1 gem. This isn't that odd though. I have done several 100 floor runs and walked away with only 2-3 gems.
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reach level 39, bought 7 health potions, run into battle and realize that you didn't heal yourself and die from one hit and have to start over at level 9.
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You're supposed to keep some artifact equipment in your bag rather than selling it.
It makes you not instadie on earlier floors.
Just sayin'.
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Glitch, on Floor 19 I bought a health potion and knight's helm. Instead of the health potion it gave me an iron helm but still cost 900 gold. Ripoff.
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This is fun. My main issue is that I got to level 97, where I just couldn't kill anything else without dying, then used the escape wings, then although I started at level 79, I no longer have much money or any good weaponry. So going back into level 80 is instant death. In other words, the demons are powerful enough by the later levels that it is pretty much useless to escape, and useless to auto-start on those later levels. I understand the impetus in not wanting to remove the risk from the game. But most upgrade-based games, including dungeon crawlers, don't lead the hero into an impossible situation where he can't go back and he also isn't strong enough to defeat anyone.
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only suggestion for your new enchanted cave game is to not get too carried away with making it into another online rpg. this one stands out and is enjoyable because it is nice and simple. focusing on the strategy aspect would be an AWESOME way to go with it. just my opinion :)
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i was like i wonder how many lvls this have im past 20..i should be close to an ending i dont think itd be that long...looks at acheivements for passing floors, realizes theirs at least 80...holy shit!
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Dont forget to heal!!! A good rule of thumb is to use some heal potions/spells after each shop visit, or just try to stay above 50% at all times. Thank you Dustin! This was very fun and addictive :)
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It's too easy...
I just used only once escape wing.
And I killed last BOSS without potion and magic.
It is required make to difficult, and more floor.
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i went from floor 19 to like 85 and i died because i forgot to heal and lost around twenty artifacts so i not gonna play for a bit. also Dustin i hope
enchanted cave comes out soon im really excited for it
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Orange Gem = Strength.
Purple Gem = Defense.
White Gem = Agility.
Red Gem = Health.
Green Gem = Mana.
Blue Gem = Intelligence.
Rate "+" so that people know which gems to prioritize.
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@Aluminati - to use spells, as you attack the enemy, drag and drop the spell you want to use onto yourself. It will then 'charge up' and be used xD
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I just finished the game for the second, maybe third time... The funny thing is, I did it in almost a single run!
I had gotten to about level 28 on my second or third try, pretty normal, and then the next run won me the game...
I found only 5 of the 10 eyes, and explored less than 200 floors.
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Fantastic game, Kudos to you Dustin. Can't wait for TEC2 :-) I'm going to be playing this over again now [and probably again] :D
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A wonderfully made game, i love the final Boss and the reward for killing it.
heres some things i think would be nice in the second game: moving enemies, equipped items are shown on the in-game character, and the customization of your character
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I lost but not even mad it was fun to try and see how far you get. The only thing that bugged me was sometimes the WASD took a while to respond and I got stuck for what felt like 30seconds or so.
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Does the damn shopkeeper have an elevator I don't know about?
And why does he store stat gems if he's not gonna sell them to me?
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A system whereby we don't get artifacts we already have would be great. Perhaps it rerolls the artifact until we get a new one?
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@RedGoldandGreen It is very possible to farm level levels 79-89
I was equipped with only artifacts that i obtained between levels 39 and 50, and I was capable of farming the level gap of 79-89 for about an hour, which yielded me around 6-7 massive artifact upgrades bringing my def from around 250 to 400, just keep farming, take a potion or 2, and avoid trying to kill all the monsters, just the ones you can 1 or 2 shot. Make sure to finance your trips be making it to level 89, so you can sell all your non artifacts, and then return and continue farming
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Would like to report a bug. Towards the end of the game, around floor 79, if you quit and come back, the artifacts you keep are simply nowhere near powerful enough to get you through the next floor. You'll lose regular items that were *VITAL* because they were so much stronger than artifacts. You also wont have enough money to re-purchase everything you need. This means you get stuck and cannot go forward. One way to fix this is to allow us to go back further if we decided to... have the option to go back 2 floors and start there - OR - start over on any previous floor. Think about allowing that as an option.
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@omnibuson I almost did too. If I knew the Final Boss was so easy, I probably wouldn't have used the Wings at Floor 99. Better safe than sorry though. I wasn't going to lose all those Eyes.
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Would be nice if your health potion were automaticly used if health falls below a certain point, I always for get to check before i start a battle
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So, I never used the escape wings from level 29 until the final boss. But, I forgot to stock up on ether potions. So when I died at the final boss, I had to start all the way back at level 29.
FFFFFFFFFFFUUUUUUUUU
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Sometimes items glitch when I drag them to be sold. The picture of the item gets stuck on the screen and doesn't seem to respond to anything. It carries over when I enter the dungeon, the only way to get rid of it is to reload the page. It doesn't interfere with playing, but it is somewhat distracting.
Otherwise great game! Simple and sweet. I wish magic was more powerful, right now it doesn't seem like a truly viable option to physical attacks. The damage increase is not that great and you run out of MP quickly. But all in all, good job! Looking forward to the sequel.