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Iwas on the junkyard, I saved ALL 3 DUDES FROM DYING and in the procces got down to 1 hp. when I finished off the last one, I wondered why the battle mode was still on, then my "Ally" smashed my skull with a sledge.
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Wow - a nice clone version of good old Fallout Tactics (same graphics, enemies, weapons etc.) - only without PIP-Boy ;o)
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Something that is seriously needed is the ability to control your allies. Also that they don't go "DERP! IM BORD SO LETS GO KILL THAT FURFAG OVER THAR!".
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ok heres a tip when u go to the spiders nest bring a exponial coyte (yes i know i spell wrong) then use burst on the cloest margine spider near u. and there u go =) press the + sign so other people can see
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cant wait for it to come out man after some adjustments of course like character creater(or editor) actually allies not ones that help for a while then kill you and add some more variety to the creatures
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shiftlenney and parabloobper are right- this is just a ripoff of fallout. the people who vote negative only vote about them because theve never played fallout.........shit a shitload of fun tho. and thats ok im my book D;
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A character creation system would be great for PW1. I love Fallout 1 (I can't play it much since it has that annoying black-screen glitch), so this was a great game!
And the reason the humans attack you after the animals are dead, guys, is because they're temporarily on your side to take care of the Scorpions.
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"It's not a Fallout ripoff because I don't use S.P.E.C.I.A.L. Instead, I use S.P.A.E.L.I.C. but everything's the same."
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basic system seems promising (still it's fallout rip-off but it's a very good recreation!) but racoon for f***s sake!? I wonder what will come out of this? It could be good if the story is good... it could be epic even if you make an interesting story, also it could be very bad (racooon!?, I hope that's just a joke you made). music is not bad but somehow there's too much of oriental sound to it.
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Black Team Raider: Well, we're done killing the blue team, what d'we do now?
Black Team Raider 2: Kill that furfag over there?
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Small Bug/ Glitch. After you finish one area, take as many items you can and then click one loot bag (Corpse) but do not take any items from them, instead drop items from your inventory, then repeat until you drop in that bag on the ground all the items, then after you done putting all the items there, just click to loot it, and press take all :) *voila* Carring 212/175 :) and then sell them for a nice profit.
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Great concept. The full game should be tons of fun. I love the D&D elements, although I wish there was a stat to improve initiative, and a way to see my XP and level progress. A few kinks here and there, but I am very excited to see the finished product. This is a perfect example of real programming.
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Hope pw1 comes soon! a little annoying if you don't have all the "best equipment" later on when there are nothing but hostiles and lots of them
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Yeah yeah... Its nice, the gameplay is good, I like the genre but the "racoon" thing is lame. Anyway, I was addicted to Wasteland, Shadow Run (both Snes and Genesis), Fallout 1 and 2, so I can't dislike this one hehehe. Waiting for PW1! 4/5
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Apart from the fact there is an unual amount of ammo after armaggedon and melee chance to hit gets weirder as your skill gets better this is a very good prototype
I have seen how duel weild could be added for both melee and ranged...obviosly trading some accuricy for power, If intrested could we speak through messages..also will grenades make an apperence in PW1?..I ask due to several times getting trap thinking "a grenade would be nice right now"
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Shortcuts for atacks would be nice, either direct or toggled would be fine (I guess I like toggled more though) that way you only have to choose your weapon once then all you have to do is click on enemies to use it until you change again or combat ends.