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Wow some of these messages fly by way too fast. I'd really like to read all of them but for example the one through the viewhole goes by way too quickly to read. Please slow down the messages.
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Great game! It could be technically better, and the music it's not a great thing, but the art, the history, the ambient, that idea of the doors... all perfect. I just don't understand why it don't come back to the menu when you finish (to start it again!). 5/5!
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Great game! I loved it. Didn't exactly agree with my computer when I first click play, but not the games fault. It was strange, different, original, fun. All of what makes a game great. Five stars, two thumbs-up, ten out of ten. You know, the good ratings.
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Thank's for all the comments about our game, we really appreciate your input! If you're stuck, here's a link to our walkthrough.
http://pellec.wordpress.com/portfolio/time-to-wake-up/walkthrough/
or
http://finnlydange.wordpress.com/portfolio/time-to-wake-up/walkthrough/
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Thank you all for the feedback. The game was put together during a six week period by a six man team when we were studying Scrum and agile development. None of us have been developing games before.
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The start loading screen seems like a bit of an amateur game. It was not bad. Kind of an interesting storyline. Some of clicks to click to get stuff is sometimes really small and hard to get. Other than that I liked the art work it seemed like something you shoved together in PhotoShop in a few seconds and its very effective as far as the pictures go.
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The slow scrolling test is also very annoying, especially when replaying after getting a too quick ending the first time.
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Managed to attach the bulb in perhaps the 15th time I tried the same spot. Too smal hitboxes for that puzzle to work.
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How do you put the thing in the box together? I found the fuse, but cannot use it and the bulb is not attaching anywhere.