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Great game. I would have loved a replay function for your decisions at the end as going through the whole game again to find different endings was time consuming.
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I like the way you did the rooms and had the woman's face flash briefly on the screen several times. This is a cool game. I did have some trouble putting the device together. I didn't go back in the infinite hallway until after I finished it. Can you get in there first to see the instructions on the projector? Does the game change at all with different doors open or closed?
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Wonderful game, would love to see more of this kind. The only things I think that could improve it are the cursor changing when you mouse over something clickable. The other is perhaps a run-down of our choices at the very end told to us by the girl, or something. Eg. 'By keeping this door open you chose to...' and 'by keeping this door closed, you chose to...' etc. for each door. You might have intended for us to just make our own choices and deduct from it what will will, but it could be interesting to know if there are alternate paths and you don't feel it would mess up your vision for the game. 5/5, left wanting more!
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i wish i knew, i wish i knew that i would have to turn off my sound ;-; i was playing music in my headphones loudly and it buffered and stopped then i plugged in the light bulb, WHY U DO DIS TO MEH!
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Great game! We need more atmospheric horror games in this world--you know, GOOD games that don't rely on cheap jumpscares :P
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....i talked to the girl and ended the game before i even explored the rest of the rooms...i just assumed i was supposed to :(
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I liked it. Had some interesting mechanics. I was a bit confused and felt like there wasn't as much explanation as there could've been when it came to the doors. I feel like the consequences for closing or opening them could've been more specified. But, interesting ideas. Liked the light machine and searching the memories. Jump scare got me.
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Eiffel Tower: "Those Germans..." me: "BLARG!!!!! HOW DARE YOU!!!" Overall, a really cool game, though. From the title, I was honestly expecting it to be short and stupid. Don't judge a game by its title, I guess! ;) ~ Sie Von Neumond
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"Who am I to judge the lives of others?" Well, not a murderer, for starters. I find it kind of unnerving that that line and at least one of the endings seem to advocate that it might in some situations be okay to kill your girlfriend because she wants to leave you.
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You know, it's kind of annoying that a game like this would actually let you back yourself into a corner. I turned left, found the light bulb, and plugged it in before finding everything else in the room, so (because I cheekily ate the old sushi) I had nothing to feed the mouse, which meant my game was trapped in limbo. Maybe I'm a wuss, but it's irritating to be able to lose a game like this for doing things out of order.
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Detailed and mysterious game - quite the creation. Getting all three endings is worth it :) The game does badly need a way to skip text, though, especially for repeated playthroughs.
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It didn't scare me, maybe because it takes a lot to scare me. But this is defiantly no doubt an interesting story line. I enjoyed playing this.