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Your next spin is available 23 hours after your last one. After 36 hours you "missed a day" and your streak drops by 5.
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I love the daily wheel, especially that they don't drop the whole streak if you miss a day. The problem is, why can't we know when to spin?
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@PlayfreeAlways "Trade markets" or any form of trading in CCGs where they reward daily prizes or quest rewards or even just any with energy to limit play time are DRAMATICALLY negatively impacted. Any abusable system can and WILL be abused. Players will make hundreds of accounts and "trade" the high valued cards to themselves with no effort.
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Pretty damn good.
Only suggestions:
(1) allow a few more monsters able to be played on each side. Just 3 monsters (with only one in melee) is a bit too simple. A row of 3 monsters on the front (melee) & 3 back (monsters) would make it a little more challenging
(2) obviously to do this you would need a larger deck to support the additional monsters / equipment requirements
(3) being able to stack more than one equipment card per monster would be good but obviously have some rules in place as to what equipment could be stacked.
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Game missing: a trade market, proper quests (to make up for repeating it 20times), player interaction other than the few live matches, or better yet, a monthly live competition.
Its a multiplayer game and yet you could play it without meeting anyone.
It's a card game as well, and you basically don't spend time playing cards but advancing on a "megadrive designed" rpg map.
But the shop is smartly designed, if you're into paying for pixels.
Guys, come on, if you're doing a consumer oriented game, at least hide the fact that it's to make people spend money, make it LOOK like it's gamer oriented.
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When both magic monsters have reflect, ESPECIALLY during live play, the tension is so thick, you could cut it with a knife.
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A timer until next spin would be realy helpfull I don´t know how many times I have missed a day because I didn´t know when I could spin
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Absolutely terrible. Every few seconds the game says "Waiting for Server", and every few minutes it will disconnect me saying that I'm out of sync. Not to mention that battles I win are not being counted toward the progress of my easy achievement.
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@Jew0fro: You're allowed a spin on the roulette every 23 hours. If you don't spin 36 hours after your previous spin, your streak is reduced by five. Simply don't miss days.
I'm becoming some kind of help bot .-.
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I log into this game very often, and for some reason, every week or so, it cuts my daily gift days that I've been on the site in a row in half. I should be on atleast 40 tries, but I'm at 5! It happens whenever I've gotten around 14 times in a row, and the next time I log in, I'm down to about 7. Is there any way to fix this? Or be bumped back to atleast where I was before I got my total cut in half for the 4th time??
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You should be able to change a monsters color when its maxed with a color crystal that makes it able to change into a color that its previous evolution had but it keeps its stats
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@Crs: Most of the end-game players gain at least 30000k a day without paying. I myself can gain 8000k a day, and I've not spent a penny, nor am I really that far into the game.
This game is just not nice to new people, that's all. Try getting a deck that can always beat the violent mushrhum swarm, that's how you start to become able to afford stuff.
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everything is overpriced, I don’t think they realize that the only way to get most of the best cards is to pay hundreds of dollars. a player should never have to spend more than $100 to unlock EVERYTHING in the game, that means at least 1 of every card. think about it, back in the day of console games you paid at most $75 for a game, and you owned that game and everything in it forever. now, they expect people to keep paying for games, spend more money to get new crap, pay that $75 just for one card….it’s ridiculous. this is a good example of a game that is simply trying to rip you off, and the sad part is, there are people out there who let it happen. gamers will never have reasonably priced games ever again if this dosent stop.
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"courage" can disable "fear",but it isn't written in the description of "courage" or "fear". I hope developer can fix the problem.
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@Jukeboxjer: You need to go into the shop. Instead of recieving the crystal/booster, you instead now have to "Buy" one from the shop for free. Just an awkward trait.
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Why am I not receiving the spoils of battle? I complete a section, and supposedly I receive a moon crystal. Yet somehow, I never receive the crystal.
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@crs3000: hey you stole my post from other card games and put it here before I got a chance to.....thanks good work lol
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everything is overpriced, I don’t think they realize that the only way to get most of the best cards is to pay hundreds of dollars. a player should never have to spend more than $100 to unlock EVERYTHING in the game, that means at least 1 of every card. think about it, back in the day of console games you paid at most $75 for a game, and you owned that game and everything in it forever. now, they expect people to keep paying for games, spend more money to get new crap, pay that $75 just for one card….it’s ridiculous. this is a good example of a game that is simply trying to rip you off, and the sad part is, there are people out there who let it happen. gamers will never have reasonably priced games ever again if this dosent stop.