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If this isn't too hard then could you like combine together sorcery quest and swords and potions. For example: You can get stuff for free from your own shop or go to one of your friends and buy stuff from him. Then he benefits and we benefit. (Please like it if you like the idea)
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I really enjoyed this game, and since it's closing I hope that I'll find one that is close enough to it to enjoy it. :'(
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I very much think this game should get more hits! Though. I wish it would be kinda diffrent like more customize things and I just wish more people would play... THIS COMMENT IS WEIRD
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It keeps telling me I've been inactive too long, and won't let me refresh or anything to get back in. Anyone else getting that?
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Throw advertisements at us but please get rid of the tokens for treasure gimmick you have going on. I killed the first boss & don't even get ANY loot because I don't have 150 tokens!! Come on...3/5 til this gets cleaned up. Then 5/5 when its removed.
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Would someone inform the developer that most people play video games to feel powerful, not to have their ass handed to them by a rat wearing a fake mustache...
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I'm noting that the skill system is really... slack. The increments of most of the skills barely mean anything. Mostly, you just take skills to get what the pre-reqs are for other abilities or to unlock a skills other features. But it never feels like the skill itself makes progress. For some of these skills, I could put 100 points into them, and they would still feel insignificant. Sad and poor design, especially with how much level-grinding one has to do to gain a level.
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Please don't post comments requesting guilds, keep it to the chat. If the game is not working check your flash. I think you should receive gold or at the very least some experience from monsters you kill even if you have to inevitably run away. Some more clarification on the tooltips would be nice, it's pretty self explanitory for the most part but sometimes a few descriptions throw me. I also think it'd be nice if there were more guild options, like changing the name of it without disbanding it, adding in other things ...maybe even creating an area where players can interact, like um..like the room could load a portrait of the different party members together in rows, doing.. well, whatever. It would help the game feel less like an rpg and more like an mmorpg which is what it is, albiet with very little in inter party communicatiion beyond simply battling with each other.
I'd give this a 5/5
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a bank would be nice to stash your gold in between experditions. Sometimes it's hard to safe money because it gets stolen faster than you earn it.
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those who play without the tokens am i going to have a harder time higher lvls my team is a monk an archer and an evoker
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first character that you put in your team is the team leader, the team leader charisma attribute influences your team members limit, 10 charisma=max 7 characters in team
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There are a lot of comments on here about the game being heavily influnced by money. I just wanted to post and say that really isn't the case at all. Its old-school, is all. Youre supposed to grind and grind and grind, then "recycle" and grind, grind some more. This is how old-school, first-person RPGs have always been. I have yet to pay real money and I'm getting along just fine. This game requires patience, more than it does cash.
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I'm not gonna sit and gripe about the whole token thing cuz god knows how many times that's been said =/ But I do appreciate the fact that the turns are gone. I played when this came out and I did enjoy it. The only thing I disliked was I needed to find something else to do whenever I didn't have any turns left, now that issue is gone and I can play and rest all I want =)
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Yes if your party member has charimsa below 4 it gives a penalty. http://www.edgebee.com/wiki/index.php?title=Attributes
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um in the next sorcery quest can u pleaase pretty please put some actions on not just by using a picture of em to fight
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Confirmed my email but never got a confirmation, now I can't use any features any help would be appreciated(+up this so edge can see it, as many people have been having this problem as well it seems)
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this game block me some featured (chat, guild, personal vault) and required email validation, but nothing happened after i insert email, how can i fix? suggestion?
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TypeError: int() argument must be a string or a number, not 'NoneType'
This is the message i got every times i want to do a gold contribution...
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The game is awsome. But the limit turns is terrible.
Since the quests take so long to drop itens.
Since it´s a flash game, boys, I play flash game to waste time and I have to waste time by another way to can play this?
Since the evolution is slow, you can remove the turns limit at all.
I was rated 5/5 returned to 3/5 because the turn thing...
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@Marknijmeh
Character : Can I act yet?
Player : No.
Character : Can I act yet?
Player : No!
Character : Can I act yet?
Player : NO!!!
Character : Can I-
Player : You can now.
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@Riggo, the game is bad because the cash -> tokens conversion rate is really bad. You have to pay over $40 to play as a specific class from a warrior medal, which to me is completely unreasonably overpriced. If tokens were cheaper, or there were more uses for them, it might work better.
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the fact that i can purchase stat points is horrible from the beginning.. very unbalancing in favor of the paying player