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Comments for Swords & Potions

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Azarak

Jul. 17, 2011

Under rating threshold (show) Heres an idea: every time you successfully sell an item, BAM 1 free token, or every time you successfully finish researching something, free token.

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(314)

seniorphilthy

Sep. 11, 2011

Under rating threshold (show) Trying to force me to pay by making me wait to play is dirty, dirty, dirty crap. Be ashamed.

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(41)

lordman76

Sep. 10, 2011

Under rating threshold (show) This game is 5/5, but the i had do subract 10 cause of the tokens, w/o tokens, its the coolest shop mannagement game i have ever played, thats original, and well made, and has alot of cool stuff in it.

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(41)

dubesor

Sep. 10, 2011

Under rating threshold (show) Without tokens and facebookstyle guilds this could be the highest rated game on Kongregate. Please devolopers please. Your games are awesome you could do so much better if only you didn't do this Microtransactionstuff. There are enough other examples of enourmous successful games who make their money with advertisements shared revenues

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(41)

Saebraa

Sep. 09, 2011

Under rating threshold (show) Good game, but I will never play it again. Token system is a bunch of crap.

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(41)

CFP99

May. 03, 2013

Under rating threshold (show) Unlimited lvl cap pls

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(8)

darknife8

Jan. 26, 2013

Under rating threshold (show) It would be nice if you could organize the recipes when you go into "Craft" instead of see all the recipes, some that you dont evencraft anymore, you just see the ones that you want to make. a lot less scrolling.

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(18)

LODERUNNER

Sep. 10, 2011

Under rating threshold (show) Oh you delirious designers.. I cant buy a workshop with hard earned gold? I have to join a guild and beg for points? That is a step backwards from the norm... 1 star...

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(61)

awsm253

Mar. 28, 2012

Under rating threshold (show) the price for special materials is just rediculos when it is very easy to get them from questing adventerours (sorry for any spelling mistakes)

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(40)

tyinyk

Dec. 17, 2011

Under rating threshold (show) Customer: "Hi, Ineed some restoration herbs to heal my dying sister." Me: "No you don't. What you REALLY need, is a shortsword." Customer: "Oh yeah, I guess you're right."

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(40)

FyreSigma

Sep. 17, 2011

Under rating threshold (show) Now this upsets me. It's one thing to ask for money throughout the game, but to prevent players from continuing after playing so many days? BS. Big time. If this game didn't have that it'd be a 4.5/5, but because of the audacity of the developer, it's dropped to a 2/5 and is a 2 only because of the great gameplay

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(40)

meyloh

Sep. 14, 2011

Under rating threshold (show) I really enjoyed this game up until I purchased a 5k item improvement and after the fact was informed that i needed 'improvements' from guild members for this item to start working, just because i had purchased it with my hard earned gold instead of tokens. This is unacceptable.

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(40)

LemonPledge

Sep. 08, 2011

Under rating threshold (show) Session Expired? You put a mandatory 30 minute wait in the game?? 2/5 for waiting

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(40)

KK_Me

Jul. 14, 2011

Under rating threshold (show) I think this game could be much better by making it singleplayer and therefore dropping the waiting and paying. The developer could've gotten at least 1750$ by winning the weekly and monthly 1st prize and that's not counting the combination with advertisement. I hope they will see that making monetary restrictions on a game doesn't pay and makes less players happy. Sad way to spoil an otherwise great game.

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(220)

3snoW

Jul. 23, 2011

Under rating threshold (show) "Is this how you treat all your costumers?" YES! When i don't have what they are looking for, i try to give them something else that might replace it! What's so strange about doing that?!

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(116)

BlackHabit

Sep. 10, 2011

Under rating threshold (show) Sorry Edgebee Studios, but my time is precious. So if you want you can wait until tomorrow for me to play again. However if you donate 10 tokens(or just 10 bucks) right now, I will reconsider this and continue playing today. HOW DO YOU LIKE IT HUH?

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(60)

wolfgamer

Jul. 03, 2011

Under rating threshold (show) the awkward moment when an old lady walks in and asks for a battle axe to kill a tax collector

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(79)

RunesGod

Dec. 10, 2011

Under rating threshold (show) What kind of idiot forgets to collect the loot?

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(78)

ZetaPlusC1

Sep. 30, 2011

Under rating threshold (show) To edgebee: Your haggling disgusts me

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(39)

Galev

Sep. 15, 2011

Under rating threshold (show) I thought, okay I spend tokens on this recipe, but I need tokens to buy the ingredients too?! Now I start to agree with those who say, you went a bit too far there...

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(39)

Balex

Sep. 09, 2011

Under rating threshold (show) And so another good idea of a game dies with them making you need to pay to enjoy it...

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(39)

CallidoraParker

Feb. 13, 2012

Under rating threshold (show) This is pretty accurate for what running a store is actually like, apart from the haggling. Especially the really rude customers.

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(15)

dogyduck

Dec. 16, 2011

Under rating threshold (show) I wish that you could earn a token or two for leveling up

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(15)

geoffakhuff

Dec. 14, 2011

Under rating threshold (show) Great game. I even thought about purchasing one of the starter kits. Then I realized that the cost in Kreds would be nearly a hundred dollars! Are you kidding me?! Not a chance.

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(15)

monkeymanmon

Dec. 14, 2011

Under rating threshold (show) tokens make it suck 2/5

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(15)

itamrpink

Dec. 10, 2011

Under rating threshold (show) Why I do need herbs to make a gun? Am I an hippie?

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(15)

ahellon

Sep. 30, 2011

Under rating threshold (show) I agree with everyone here I mean this game has lot's of potential and it deserves a 10/10 rating but with the token system this game is just another MMO game, I know everyone have said this before but with ads you can make a lot of money and if the game is free or at least doesn't have a token price on everything, people will start donating and trust me there are a lot of great games that don't have such systems but they are still getting lot's of money from their fans, donations and ads. All I want to say is - this game will never become as famous as other games unless the token system is either removed OR changed. Other than that 3/5 for now :\

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(15)

Squints

Sep. 16, 2011

Under rating threshold (show) The game keeps your real money if you lose. Token items don't carry over. So the game can just screw you out of real money if it feels like it. I hope this doesn't become a trend on Kongregate

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(15)

plqqqqqqqqq

Sep. 11, 2011

Under rating threshold (show) You know, I wouldnt mind continuing this game if you could at least let me play for as many days as I wanted without having to pay for it. That is such a load of shit

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(15)

Nephillim

Sep. 10, 2011

Under rating threshold (show) 2/5 pay to play? lol definitve not! oO

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(15)

RaphaelduCoudray

Sep. 09, 2011

Under rating threshold (show) I LOVE this game. BUT the tokens part really do tick me off. I'd understand to pay if the game was to be on it's own like World of Warcraft, Minecraft. Stuff that's basicly a big company. But even they don't have "tokens" or Kreds or any of the sort. This is a flash game. Found over the internet with no download. There should be nothing that would cost in order to get them like the tokens in this, but I and other people will continue to play as far as it takes us without the tokens.

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(15)

LockeShadeson

Aug. 24, 2011

Under rating threshold (show) It'd be Great if you could trade with other players...

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(15)

monypm

Jul. 13, 2011

Under rating threshold (show) This game could be great, and I only have one complain: Why 30mn wait between every day? That just bores whoever is playing and has no use.

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(15)

Thrawn1

Sep. 12, 2011

Under rating threshold (show) I share the feelings of many other people that the game is a bit broken in the amount of money necessary to actually pay to play and how frustrating it is to try and play with out paying. But what really stuck out to me that I don't see too many people talk about is the guild system. Its essential to the advancement of a store to have a guild, and yet there is no place to post a guild message, no option to mail a letter to all guild members in the mail page, no guild chat, no "apply for guild" page,.... no support for guilds at all. Its like they were a last minute addition that someone stuck in without the time to actually make them a fluid part of the game.

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(129)

kkaw

May. 31, 2013

Under rating threshold (show) To everybody who is complaining about the in-game purchase things: Don't worry. The beta test for S&P 2 has none of the annoying aspects of the game, but still has bonus items for items you can normally buy, or something not required for gameplay (Like days).

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(7)

SilencedScream

Feb. 18, 2013

Under rating threshold (show) 3/5. It's actually an incredibly fun and well-made game, but the amount of limitations implemented to push people towards paying for a game of SNES graphics is laughable. As Thatguy and lolkiller point out in the comments, this game could have have been so much better with fewer token limitations.

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(29)

Wyrd42

Jun. 28, 2011

Under rating threshold (show) I have to agree with so many others: the balance between basic and premium content makes the game less than fun. I don't object to premium content, but it is such an enormous part of this game, and you have to spend so very much to unlock even a fraction of the content that I might as well go to the store and buy and real game with better production values. Idea 5. Execution: 4. premium content brings the rating down to 2, though.

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(111)

Tezmeister

May. 30, 2012

Under rating threshold (show) The game is great. Good fun. Problem is the tokens system. Restricting so much content to over-priced tokens isn't a great idea. One token works out to being about 0.5p/1 cent, but considering a lot of items require tokens in the tens and hundreds, that adds up. I know that tokens can be won in the daily gift feature, but even then that's only 5, and only a chance. Something that wouldn't significantly hurt the devs' income would be to give each player say, 5 tokens (the equivalent of 2.5p/5 cents, hardly a massive gift), each day they actually play - thus rewarding players for loyalty. This way, players are able to access the features that are token-exclusive, but they'd have to wait to accumulate enough tokens. The devs have to make money somehow, but being greedy about it isn't the best way. Just like in this game, trying to get more money from customers sometimes works; other times they just get frustrated, don't buy anything at all, and you lose a customer - a lose-lose situation.

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(38)

TigerLova

Feb. 11, 2012

Under rating threshold (show) SUGGESTION : maybe you should put something like 10k = 1 token (well it's hard for low level people like me atm but i know low levels, get better and rich so they can buy upgrades and things ^^)

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(38)

Velhariel

Sep. 09, 2011

Under rating threshold (show) If you want money from tokens - with regret, but fine - let it be, BUT let nonToken players enjoy it too. REMOVE the time limit between days... please... We can play without tokens, but waiting 15 min. for 2 min play - it's ridiculous... ._.

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(38)

sucidalmaniac

Oct. 02, 2011

Under rating threshold (show) i wish i could tell my thug to go to other shops dressed as an adventerer.then he would be like i need (item) to kill (thing) then give me the item,go back the next day and say "i woke up and i reallizied im to weak to take on that monster

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(57)

Megaritish1

Dec. 17, 2011

Under rating threshold (show) I think I misread "free online game on kongregate"

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(37)

mohirl

Sep. 12, 2011

Under rating threshold (show) The more I get into this game, the greedier it gets. I wish Kong would stop awarding badges to games like this.

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(56)

neoretro

Sep. 09, 2011

Under rating threshold (show) I don't comment much on this website. I only do when I feel a game is exceptionally fun to play and worth praise. This game is exceptionally fun to play, but unfortunately I'm not praising it at all. Waiting to play every few rounds (with the option of paying to play, which is despicable on a website like this) severely interrupts the flow of the game and makes me not want to touch it anymore. It's frustrating. I understand as a developer that produces quality games, you deserve what monetary compensation you manage to receive for your creation, however your egregious implementation of token demanding mechanics destroys the integrity of your product. Sorry, but it's just such a shame for such a unique and captivating game.

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(37)

Phydeos

Jul. 15, 2011

Under rating threshold (show) Ok, so Ive set up a pretty well stocked shop. I got blacksmith and a tailor making the best weapons and clothing money can buy. But somehow this guy comes in EVERY single DAY asking for mana potions. Sometimes he even drops in twice the same day. Asking for potions. And when I tell him "no, sorry we dont have that" he gets angry and wanders off with only to come back again and ask the SAME damn question again. Why can I not just stab him in the eye?

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(37)

QueeQuee

Sep. 22, 2011

Under rating threshold (show) who the hell forgets to pick up the loot!?!

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(72)

TimCologne

Aug. 11, 2011

Under rating threshold (show) Kongregate : You have updated your rating. Only 2 Stars left on my rating. Just give the developer a big hint.....

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(14)

Hyssop

Jul. 17, 2011

Under rating threshold (show) It might be nice if you were given a warning about improvements built using gold before taking the money. I've basically just blown 25k because of needing guild workers to make the carpenters room.

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(14)

Choke

Dec. 18, 2011

Under rating threshold (show) Same as has been said here a lot. Great game, but too much bent on making money.. Just use adds or something. I'm probably going to keep playing this, but I'm never going to spend kreds on this..

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(36)

Jack_Cross

Sep. 14, 2011

Under rating threshold (show) I've gotta toss my displeasure with this game into the hat with what seems like everyone else. The game has the potential to be an amazing game worth many hours of play, but the 15 minute wait and consistent bombardment ways to spend tokens gives this a 1/5. I'm curious if the developers are looking at the negative feedback and working on something that'll improve the overall gameplay.

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(36)

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