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this game is actually very fun, you dont need to spend lots of tokens to have fun, and about the day thing, days restore every 15 mins, so if you use up all your days find something to do for a hour and a 1/2.. hell, go outside and play for a while. in you need help http://swordsandpotions.wikia.com/wiki/Beginner_Guide . this is very usefull
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If 99.99% of all things in this game costs tokens, why don't we get like 10 or 15 tokens for every IRL day we play this game, or instead of an IRL day, an in game week + if you think this should be in the game
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"How about you do your job right next time?" Well maybe you could ask for something alternative to see if I have it, instead of refusing and storming out of my store
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I gave this game 1 STAR, because it's just pay to play...
If you don't want to make a game FREE TO PLAY just sell it in a store.
And if it SUCKS too much to be sold in a store, just go play with dolls!
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the maker of this game is a greedy bastard, you must pay money for EVERYTHING!!! that's just not right for a flash game.
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i have to wait for the next day? great. best game ever (sarcasm). IM ONLY LVL 6 I HAVENT EVEN TRIED AND SAW WHAT THE GAME IS LIKE DUMB DEVS
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I played this and sorcery quest yesterday and today, they both have the same flaws, arbitrarily attaching features to a worthless multiplayer component(seriously I don't understand how the multiplayer is of any value to the player in either of these games), and the game is too hard without paying for premium things.
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i can play this game only for some minutes...or i need to pay for tokens...i think this isn't nice,but a big pain in the ass.
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hmm we should be able to go to other peoples shops and buy stuff
we can walk in ask for an item and we name our price the say yes, no, haggle, or get another item also we can sell unwanted items or unwanted
materials and when you go you miss 3 hours of business and production
it would make the game more enjoyable and if we have to little money
we can sell something or if we have to much we can buy something from someone else this should be implemented
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Besides the Token Greed, this game is great and is not pay to win. Their is hardly ANY room for improvement. I do have one suggestion though. If you haggle their is a chance it does not work. If you suggest an item, their is a chance it does not work. HOWEVER if you suggest an item for a quest they will always take it. I think that if they dont like the item that they not take it and not go on the quest and we dont lose any items. But this is also a chance thing so we may still lose that item. it can go with the perk Adventurer or Mercantile. + if agree
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The best thing you could do as beginner playing this game is read its wikia first, because, I do admit I do take steps wrong beginning, as I choose usual first two workers, I spent most of token granted for upgrades that unfortunately simply given by others player on guilds, wrong at levelling skills, and much more. It's strategy game, so preparing your strategy by understanding the game first is a must. You can check the wikia here: http://swordsandpotions.wikia.com/wiki/Swords_and_Potions_Wiki
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Great game, but I don't like to wait to continue playing. It makes me leave the game when I am more interested in continue playing.
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Just so you guys know, the second part is on his website. It's more team/guild heavy for improvements but, you don't HAVE to pay money to get recipes. There are also multiple different workers you can hire and then replace later down the road. Great artwork as well.