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I love this game but it can be so annoying! My tailor would be researching and NO ONE is buying my plain clothes so i only kept 1 in stock, suddenly like 12 people came in asking for plain clothes! XD
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Great game and even though ihave contributed to the game the cost benefit is terrible. things cost to many tokens and everthing you need to do cost tokens. ease back on the token heavy aspects and you would have a bigger player base.
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This games biggest flaw is definitely the 30 minute wait per day, with such a low day cap without spending tokens...at least give us the 14 day cap and let us increase it up to like 20 or 30.
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I think that the time limit is ok becuase otherwise it would just be a non-stop grind, but I'm not keen on items and improvements that can only be bought with tokens
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I like it how some customers enter my sotre, willing to pay only half of what is common on a certain item. And when I refuse or try to haggle they storm out, cursing and insulting me. :)
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So I started playing this game. It looked amazing and fun, something I could spend many hours playing. Then I saw that this game had tokens, and I was like: "Well, that's not so bad. At least they give you the option to buy it with gold, you know.". I started wondering what that "Day-Counter" thing was in the bottom left hand corner though. I thought, maybe it was a deadline for having to pay a fee or taxes or something. Well, I kept wondering until the counter reached 0 anyway. That's such an awful tactic, it's just about as bad as critter forge. Here you have this game with so much potential, and you ruin it with something as bad as a that. I am going to stop playing this game, because I don't feel like playing for about 30 minutes then having to wait another 30 minutes to continue playing again, sorry.
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the token pay system in this game is stupid expensive...if you could equate 1 token to 1 penny, it would still not be worth it... this isn't even a nickle and dime game... to really invest in it takes more money than I would pay for professionally developed games on Steam or from Amazon!
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gave this game 5 stars, until it timed me out! seriously the tokens are ruining a good game. There are alternatives to tokens!
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"Hey, can I get a Health Potion. I think I'm about to die."
"Sorry, I'm all out of that, but i do have some throwing knives here."
"Thanks!" *Passes out*
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Adding more system information for the skills would help greatly. When I have 9 in suggestion and I fail it 15 times in a row (no lie), in spite of a 20-60% chance of "success" (is that what that number is off to the side?). The game tries to be too mysterious with important factors the player should know about.
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Yea I killed monster with gear you gave me, but I am stupid retard and I didnt loot him so you get nothing, not even your item back which I still have on me...
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i love it. Someone walks in and buys a toy sword, "with this I will be invincible"
You gotta wonder who they are fighting
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Ridiculous that when you buy furniture for 10,000 GP you have to rely on OTHER PLAYERS to build it for you. What's the point of buying it?
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In my opinion, I don't really care if the dev asks for money, or puts ads, or does whatever he/she wants. But let me play the dang game, don't put pauses in. I'm not ever going to want to play a game that forces me to stop playing every 5-10 minutes. I want to play for a hour or so, then if I'm having fun, I'll play again tomorrow.
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To: EdgebeeStudios
From:Scoopadoop1
Would you please put categories in the "Select item to craft" menu? Categories such as Swords, Axes, and Staffs? This would make crafting so much better.
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in the spin it would be nicer to get rid of the gold and set up the spots to get tokens, or let more people offer to sell me recipies
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i have some ideas about tokens. mabye occansionally a person walks in selling some for like 250 gold for 1 and they have like 3.or you get tokens for acheviments as well as the reular reward.or mabye quests thet give you some.i know your tring to make money but this will make people happier
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Waiting time is a good thing for me because it stops me from being an addict and wasting the whole day on this game ;) we all know this game is addictive right? :P
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When you give someone an item for their quest and the next day they decide to not get out of bed, why don't you get your item back?
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if your gonna use ingame currency atleast have a way of getting this currency in game, not all of us are wanting to throw away money on a flash game. reciepes should be able to be bought with tokens or coins, i dont mind if that jacks the coin price up but the token system blows big time
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When in history, did you PAY to play games, besides now? You know, fine, if the game takes forever to make and is a product of much hard work, but come on, its a flash game. This could have been achieved by a single person. Again, and yeah, I'm just restating 4/5 of the top comments, but ads do the exact same thing. 2/5 for the game.
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What the hell is this?! According to this game I have to wait 23 minutes until I can play it some more. What the hell?! I would have given it 5/5. I easily ignored the constand token begging (or whatever) and would have given it 5/5. But no, nuh-uh, no. F**king. Way am I giving it THAT MUCH after being told I have to wait nearly half an hour to play a good game like this. How the hell is it on front page? Probably because it's powered by Kreds. Ugh.
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Thug: Pay me a 2000 coins or i will "#@&%" you and your store!
Shopkeeper: Come back later
Thug: Okay :(
What kind of a thug is that? its kind and polite xD
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it would really be boss if you could tell your workers to make 'x' amount of product 'a' and they'd get a small time reduction boost like in real life.
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I started playing and really enjoyed it. Until the wait. Honestly, it just bring the game from 5/5 to 1/5. Oh and:
Updates
Lowered day regeneration time from 60 minutes to 30 minutes, enjoy!
LOL only half an hour wow I will. -_-
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I have to say, these "questing" adventurers have a good racket going. Show up at a shop, ask for free gear on the grounds that they will give the shopkeeper loot later, come back the next day and say they didn't even bother trying the quest while keeping their gear. Slick.
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This is one of the best merchant games I have ever played but waiting a day to play a day on a game I just don't get it if it was free without the tokens then it would be so much better!
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Hmmm, haggling/suggestion sure can be annyoing.... got a 97% chance to succed on haggling an item the customer was asking for like half price... it failed XD....