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spam ctrl while having an arm raised. it will leave a bunch of severed webs in your grasp. swing these around to function like a net to grab keys, blue bird things, and those flesh eaters.
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secret: grab the blue bird thingies and put them in your mouth. they make you lighter. but be sure to string yourself down with some silk before you fly away, or you could hit some spikes and die!
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This is a game which can only be played once.The second time u play it it slowly loses its beauty but the first time u play its beautiful.click +for those who agree
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Am I the only one who can't make it past the second level? The only way is up which is blocked by spikes that kill you.
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OmG! SO AMAZING! love dis game!! i play it everyday of the week. i like animator vs animation, but this game kicks its butt!!! IT BEATS IT!
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this is a great game i have always loved these sort of games and the fact that edmund made it makes it only better but now i always feel sad about killing triachnid in isaac
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Turns out the creator gave up on this game. Nothing will come back. I love this game so much, I still play it. Why would the creator even give up on such a beautiful game?
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@TheDevilsAreBack it's just a big skull, you can go to the left after going up and you see that it's just a big and heavy skull making that noise, if you're quick enough you can see it falling and making the sound
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Two out of five.
It simply did not interest me. The theme, the environment, the character, the game-play, nothing. The one thing that I will congratulate the developer on is that fantastic dark-toned music. It hit me home but everything else was a blur.
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Unfortunately, this isn't really my cup of tea. I find the controls and the character movement sluggish and awkward. I might be in the minority but oh well...
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I pass the first stage and NEVER was able to do the second stage. I played for 1 hour that second stage and never was able to find anything to pass these spikes. It like the 10th time I play it. I really hope that somebody will help me because I like this game.
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please make the controls a little less fidgety I don't know how many times I had to restart the level where you repel down to the next platform because of my head hitting the platform, thus making me drop my egg sack into nothing-ness
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This game needed a sequel a long time ago. I have had my hopes up for a long time since it said "Episode 1" that there would be a second episode, but never has there been. Perhaps for a sequel now that you are better at programming games, have a more updates physics engine, a slightly more reliable method (but similar in structure) to move legs, and have the plot be something about the Tri-achnid, now all grown up and much bigger beginning some sort of fight back with his babies against those other monsters, and perhaps some new enemies?