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this is a great game i have always loved these sort of games and the fact that edmund made it makes it only better but now i always feel sad about killing triachnid in isaac
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Im going back and finfing old flash games i used to play as a kid now that i have a computer of my own. It's really a nostalgia overload. This game has always been one of my favorites, and i could never remember its name, the 3 times ive played it in my life. I really do hope the second one comes out because this game is still as good as i remember
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btw, if you havn't noticed, that 'white ball' is basically like a portable nest to collect larva in. the larva in each level is just a small bonus. nothing much really
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Old times...me playing on this game when I was about 7 years old....
so much memories with this game.still playing it.5/5
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To get the larva in the 2nd level, you need to grab the blue fly on the right pillar (mirror image to the switch) put it in your mouth, then you MUST go back up the hill to where you started (otherwise it will throw you on the spikes), then you must unhook all your legs and use the w.a.s.d keys to fly to the platfom above the switch and fly, the larva is up there :D PLUS TO KEEP ALIVE!
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A really good game the legs are sometimes still twitchy but with physics based stuff like this finding the right adjustment and finetunings can be quite difficult to near impossible, so really good work.
Hmm an evolution simulation with those spiders would be nice, you know movement patterns combined with different leg parameters(elasticity, stiffness etc)
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This flash game formed part of my very childhood remains when started playing this kind of games. I'm so excited I re-discovered it and completed it. Absolutely love it. Soundtrack is a masterpiece.
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I've loved this game since it first came out, and coming back to play it after a long enough while makes it wonderfully fresh again. Getting people to identify with such an inhuman creature should've been a lot more difficult, but brilliant character design and backstory go a long way... One of the fantastic elements I'd forgotten about was the alien language that's almost the only in-game text -- that really helps reinforce the strangeness of the tri-achnid and its world. It really boggles my mind that this game doesn't have badges, though; it seems like the kind of game that normally gets them, and certainly it would get the 100k+ plays it deserves if it had them. I suppose maybe it's an API issue, but not being a programmer myself, I can only guess. The controls are a pain and a half with a laptop trackpad, but it's not like I don't have the option of plugging in a USB mouse, so that's on me. Thank you for this fascinating visit to a deeply alien world, Edmund.
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spam ctrl while having an arm raised. it will leave a bunch of severed webs in your grasp. swing these around to function like a net to grab keys, blue bird things, and those flesh eaters.
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secret: grab the blue bird thingies and put them in your mouth. they make you lighter. but be sure to string yourself down with some silk before you fly away, or you could hit some spikes and die!
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Awesome game, hope there is a sequel and made me think abit more about spiders (arachnidphobia) and realise that not ALL are dangerous (but then figuring out which ones aren't is going to a challenge all on its own)
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ok in level 2 if you are wondering why theres a bird its coz u gotta trap him and keep him in your mouth and then fly up and then dont miss the platform thats up the map and then when you do that let him free and then go up the platform and then youll see the baby spider [+] please i did hard work for that
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and i hate to burst you guys' bubble, but part 2 is not in beta, in fact he hasn't worked on it for two years 'cause he can't find a programmer for it.