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um yea, these games seem to be getting easier, would have been nice if santa put a fight, or was in a huge tank that took a few hits or some sort of hp meter for the enemy's (like tanks). I dont think ive ever looked at the worm HP bar for this game
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If you choose the spikes upgrade, after you get to a certain size you don't even need to leave the ground in order to kill everything, because the landshark spikes do it all for you.
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I suggest for the next Effing Worms game, that you just take all the abilities in all three games and put them all it. The game ends too soon, leaving you to just eat things in a boring manner. Other than that, great game.
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i hope there is going to be an effing worms in space. because the worm is going to eventually get too big to be on earth.
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Beuuakrkrkarahraeuhehuhahuekeeahuhueakaahueukaehuaeuaehuakeahuaehuaheueahueeaae - *Press P* Hearing at relaxing song a bit... *Unpause* - Beuuahuauhhurkrkekekkahhauuhekarkarrr
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Shooting spikes are not worth it there at the end. Go for the magic hat! :3
Also it feels like there is some kind of cap on the combos, it could just be me since my rawr was also ruining my combos.
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Look up in the sky! Is it a bird? Is it a plane? Hell NO! It's a worm the size of seven international space stations and longer than the great wall of China and is responsible for total elven genocide! XD
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This game is one of my favourites in Kong. Of course, the previous ones were far better, but for lenght issues mainly.
Some things people would like to see more: Maybe 3 routes of evolution in stead of 2 would be awesome, also make the games longer, since we really enjoy them but game is over in less than half an hour.
Some sort of underground damaging foes could make the game more interesting as well. And some sort of speed indicator could also be nice.
Keep the good work, your games are awesome!