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I would love to see a sandbox mode where you choose the totems and cpu and enemies you'll fight and choose the type of land your on. That would be awesome.
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Apparently, you're not allowed to alter the terrain under an opposing tribe's city...but they can do it to yours, and they can immediately undo the terraforming you did if they have a city nearby. Also, it seems as though sometimes their random soldier can walk at the water, and it becomes land, without any city near or even on the screen...it's a fun game, and I'm loving it, but gods do I hate it when it seems as though the AI don't follow the same game rules you MUST follow.
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It has been an extremely long time since this game was released- But I think that there should either be a Sequel or an update-One where there could be buildings on hills, or up the side of mountains, Instead of having to make a huge flat landmass for a city
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I agree with everyone...(well mostly everyone) it's just simply a great game
P.S. There should be a sequel!
the game is fun and easy to master but challenging at the same time!
that is all...for now...
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Villager: "Oh, exalted leader! Thanks to your divine power of terraforming, we have a giant village full of several houses!" Leader: "Right, destroy the village, we're building a castle instead."
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There is a secret hidden in the map on the level where you get the whirlpool ability. The island that you spawn on is in the shape of a space invader.(from the old arcade games)
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You really nailed the feel of Populous. A few things I feel could be improved though: one is the cursor placement. A lot of times I had problems getting it exactly where I wanted it, especially when terraforming. I think the cursor should snap to the nearest node to the mouse, currently it heavily favors snapping to lower elevations. I also think that the islands where you only need to collect a totem need to be tweaked as well. It was too easy to just run in a grab the totem. That said the game as a whole is great, especially the art
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I've found the easiest way to win ever. Terraform your land so it's a good few levels above everyone else. Continuously build until you have a high mana income. Proceed to use tidal wave until absolutely everything but your couple of villages is annihilated.
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Fantastic fun to play this for an old populous fan. I miss a strength indicator for people/characters. It seems to me also that heroes and leaders don't get much stronger collecting even a lot of people? My leader/hero seems to die after a couple of fights no matter how many I collect. Anyone else have this experience?
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okay in skirmish can we get everything and have infinite mana choose the amount of enemies or if we want enemies and end it when we want to and choose the agrresivness
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ok, never played the game this was inspired by, so maybe something there to learn. but wtf? I click to start, get that first screen, but no matter what I click, I got no idea how to even start this game....
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Tribes fighting with each other because they can't agree on what constitutes the One True Ground Height? Wow... this game is such an accurate simulation of religious wars!
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Step 1: Pick a hieght and make it your ONLY height. Step 2: Cut all bridges leading to your island (if it involves on big island just skip this). Step 3: See where your guys build and amplify that construction. Step 4: Check on the mofo's, they probably at war or something. Step 5: Repeat 1 to 4 until nowhere else to go but enemy territory. Step 6: Choose "Pick a fight". Step 7: Profit.
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I enjoyed it, but the lack of a zoom feature and the difficulty in moving the camera across the map became too much after 17 levels. A few small additions and revisions would make a massive difference to this game but good effort none the less.
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Found a fun exploit. If the enemy is built on a high enough elevation, you can capture one city on his island and then lower the level one land to sea level. This will cut huge gashes into his land and destroy a lot of his cities. Battleships level is good for this.
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Winning the hard badge quick and easy: Build your city on a higher ground than your opponents. the size of your high plateau should be about one screen big. wait until you have 500 mana and drown them with a water storm or two. this works on every single map ^^