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The winning strategy that works for me every time is to terraform eerything into a plane to build as much castles as possible, and then switch to attac mode to blow away the enemies. No thinking necessary.
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anyone else get stuck on 6, no just me, ok. way to much mana for some simple spells that you cant control and the AI on level six start off way to advanced. also if im a conqueror why do my people always start out like the village idiots. and someone please fix the camera angle, that hurts my head so much, and the little grey bars on the bottom hurt
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I did not find level 19 hard at all. Level 30 was the hardest. Spam thunderstorms and swamp and increase cities to castles, and you are good for most levels.
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i will agree with some other that level 19 is REALLY hard, took me a lot...i made it on first try...but i made every other level in the first try too, and comparing level 18 to level 19 difficulty i would put it something like 1:10, anyway, i will tell how i did it...you have a lot of ground to retreat, try to fill it all and make it plain so you can make big settlements, at the same time, spam lightning storm on enemy, when you getting enought mana/second...if enemy gets to have like 6 big structures put a fire mountain on it, dosnt matter if you kill the guys, you will leave a mess and the enemy wont be able to settle there, some fire storms sometimes will help too, when you have covered all your groud, you cant retreat infinitely, tell your men to start attacking even if you losing, to contain the enemy, keep doing what i Said before so he starts losing ground (the strongest enemy) and at some Point you will have much bigger land and army, you will destroy them easely after that
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Very addicting game. My only complaint is that it does not really tell you what things do like forest. I think it heals the bad attacked ground but not sure. If it does it is ushaully just faster to drop the ground into the water and rebuild it. Also ushaully teriforming everything into a parking lot will win it for you. Which is the first thing i do drop my starting base to sea level.
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At first:Not even gonna play for more than five minutes :/ 5 min later:Becomes mind blow by the intro. Then continues to play it for hours. 9999/10 game one of the best I've ever played
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Fun fact: the starting island on the Whirlpool Totem stage is one of the Space Invaders.
Yup, that's right, Space Invaders.
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Harder AI is really needed, had no trouble whatsoever with any levels. They also don't expand much, especially compared to your extremely cheap terrain modifications. Also, lightning storms are super OP
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I found a few times that descriptions would've been useful, and a bit more explanation of the game. I had no idea trees were benifical and swamps weren't, and terraforming took awhile to understand. Still a good game!
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yeah do that do the over the internet multiplayer thing it will help more players come so do that then this game will be the best
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Found a funny strat. Use terriforming to build 2 steps below the ceiling (max height then -2+1 height in one spot to create flat mountain tops) and expand that way. Then once you have 500 Mana, throw a tidal wave or two then mop up whatever is left.
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Easiest for me was to Terraform as high as I could, build on the plateau, and once I'm generating mana at a reasonable rate, flood the enemies once or twice with Water Storm. Then I pick off the survivors.
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I think this would be really fun if it had a multiplayer function. I could see me and my friends playing this, on the same computer or over the internet.
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1,768 population, I was bored on one of the beginning islands so, I got bored and covered all of the water I could with land.
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Probably my favourite feature is how your soldiers get terrified by the horrors of war, display a grey, shocked emoticon, then suffer a sudden attack of PTSD and die.
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No, stop placing tiny houses at the edge of the map! Anyway, finished the game. Don't know what the totum bonus is and why it is always 0. I expect it has something to do with me only using terraform and tidal wave, though... 5/5. And now I want to repeat the earlier levels with and armageddon them to the ground.
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You can terraform the unusable red tiles/swamp tiles away if they're detrimental for you, just increase elevation a bit and decrease it back to normal.
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Water storm (flood) is the best skill. Just build your village as usual and wait until you have 1000 mana (though on most level 500 is enough), then make max height mountain and build at least one house on it. Flood the entire map, if once is not enough - repeat. Guaranteed victory
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and the fire spells: fire column: creates a fire column that moves around randomly and destroys anything it comes in contact with, leaving unusable red tiles. fire cloud: basically a slightly more powerful, but much more expensive lightning storm. fire mountain: raises the elevation of the target drastically and spawns multiple fire columns at its top, pretty powerful, but not so much at higher elevations. fire hero: again, no idea if he has any special abilities and if what they are :s Armageddon: destroys all villages of all players, and turns all units into random heroes, pretty much making the one with the most units the winner
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the wind spells: whirlpool: creates a whirlpool that destroys any land it comes across, can only be cast on water/elevation level 0. Lightning storm: creates a destructive storm around the target area that leaves unusable red tiles at the points of impact. wind hero: no idea whta his special ability tbh, but as all heros a strong fighter that destroys enemy villages. twister: tried using it a few times, didnt do anything apparently :/ Water storm or tidal wave: lowers the elevation on the whole map by one level, extremely powerful.
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in case anyone was wondering what the different spells do, here the earth spells: Terraform: Raise/lower Land, switch by pressing shift or space. Set Waypoint: sets a waypoint that u can order your units to go to, if a unit reacehs it, it'll turn into a leader that can be transformed into a hero via the three hero spells. forest: spowns a forest in the area, fully grown trees act as bombs and turn tiles into unusable red ones upon destruction by Lightning storm for example. Swamp: creates multiple swamp tiles that are unusable and kill the first unit that steps on them, then disappear. Earth hero: can build land bridges to reach his goal
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I don't even understand why ppl make this game. Confusing control, poor tooltips, poor tutorial, map movement is just ridiculous...
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i was listening to a song,and as soon as this game started,the music went along with the song,like.. same tone.. omg xD