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Comments for Reprisal

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marc905

Jun. 18, 2012

Under rating threshold (show) One of the key features of the populous game was to raise up a parcel of land by two and lower the center, thus creating a flat 9x9 area, in one click. Would love to have that feature! Hopefully one of the fire totems is a volcano!

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(4)

meister209

Jun. 18, 2012

Under rating threshold (show) You get a 5 for even saying Populous

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(-2)

Doomsday31415

Jun. 18, 2012

Under rating threshold (show) The biggest problem I have with this is there's no way to speed up the game...

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(2)

Thorock

Jun. 18, 2012

Under rating threshold (show) interesting concept!

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(0)

Crocken

Jun. 18, 2012

Under rating threshold (show) i thought forests helped gain more mana?

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(1)

ddsw1b

Jun. 18, 2012

Under rating threshold (show) the badges are bugged, i only completely 19 levels when i got the "Popularity Contest Badge" HEHEHEHEHEHHEHEHEHEHE

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(6)

hbhb123

Jun. 18, 2012

Under rating threshold (show) LoLz! You stole the music from the fake "Pokemon Diamond", for the gameboy color!! Man, this is illegal! Woot!

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(1)

jbenolsen

Jun. 18, 2012

Under rating threshold (show) "If you remember and liked Populous" was all I got before I gave it a 5/5.

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(0)

Cheeseman012

Jun. 18, 2012

Under rating threshold (show) So legit

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(1)

0Monty0

Jun. 18, 2012

Under rating threshold (show) Really liking the retro feel (especially the music)!

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(0)

majin_maye

Jun. 18, 2012

Under rating threshold (show) The graphic make it really hard to get into

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(-2)

jcj64200031

Jun. 18, 2012

Under rating threshold (show) The game is too easy. all I need to do to win is just flatten my starting area to the lowest land level above sea level, the n just make a ton more flat land. once I start encroaching on an enemy's land, I just set my guys to fight, and I win within 2-3 minutes.

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(4)

Laramas

Jun. 18, 2012

Under rating threshold (show) It's time to take up the mantle of hero to my tribe. I will crush the enemy with my powerful might! *dons fursuit*

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(2)

BigBadGizmo

Jun. 18, 2012

Under rating threshold (show) Loved Populous back in the days, played day and night. Nice to see such a beautiful hommage. Especially the soundtrack is just glorious. The game is clearly a work you guys can be proud of.

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(3)

Dawgg

Jun. 18, 2012

Under rating threshold (show) bleh

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(1)

JSilvis

Jun. 18, 2012

Under rating threshold (show) Ya know...this guy with the coffee cup is telling you what to do...doesn't that make him the leader?

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(1)

Sparky_Baker

Jun. 18, 2012

Under rating threshold (show) People complaining about not being able to play: zoom in your window to increase the size of the game so you can hit the CONTINUE--> Button in the corner of the screen ;)

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(1)

Shindragan

Jun. 18, 2012

Under rating threshold (show) Populous remake! yay!

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(2)

Geri11

Jun. 18, 2012

Under rating threshold (show) Reminds me of Populous

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(-2)

pldl

Jun. 18, 2012

Under rating threshold (show) I just noticed you get to see what you did after you finish the level.

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(0)

toaadam

Jun. 18, 2012

Under rating threshold (show) It's amazing that Kongregate gets such an amazing game :O Thanks for uploading this game!

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(2)

wdev

Jun. 18, 2012

Under rating threshold (show) Love the Populous look!

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(0)

abcdefg12345

Jun. 18, 2012

Under rating threshold (show) Upside-down Pokéball at the end of the intro scene!

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(1)

Tylerd

Jun. 18, 2012

Under rating threshold (show) your game doesnt let me play. it loads, it goes to first map load page but doesnt go any where after that

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(1)

Taksas027

Jun. 17, 2012

Under rating threshold (show) After new update my game never loads I just see file sign at the top left corner and that's it, what I should do???

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(0)

Developer response from electrolyte

Try clearing your browsers cache maybe? Music files were shifted onto a new Cloud server as I was getting massive bandwidth bills :(

MoratGurgeh

Jun. 17, 2012

Under rating threshold (show) Wow. Having recently played the original Populous for a couple of weeks thanks to my good buddy DOSBox, I have to say Reprisal is quite an amazing achievement. For those that haven't played Pop, it's not identical, but the gameplay is very similar. Absolutely outstanding job, Electrolyte. I was on level 26 when the 1.2.3 update came through and had to restart (no problem, I was going to play it at least twice anyway), and terraforming seems much smoother now (although I also changed mice :) ). Excellent homage, 5/5, favourited, and now I'm off to download the standalone version and tell all my friends :D THANK YOU!

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(3)

Developer response from electrolyte

:D Thank you!

Dalorian

Jun. 16, 2012

Under rating threshold (show) Well, I think that flood command makes the latter levels way to easy... I just build about 3 high as fast as possible. then when i get 500 mana, I flood hte world, then if necessary i flood 1 or 2 more times, and i win lol... way to easy...

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(1)

CuriousShyRabbit

Jun. 16, 2012

Under rating threshold (show) I wonder what this game would be like if there were limits on terraforming, so sometimes you would have to figure out how to work with the land given instead of always flattening everything. Maybe 50 (?) dump trucks of dirt at the beginning; they'd get used up when filling in land and replenished when removing land.

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(1)

Tripster

Jun. 15, 2012

Under rating threshold (show) Im not very far, but as of yet, I always settle on top of mountains as it is easier to spam raise terrain rather than switching between the two to make flat land.

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(0)

XxJuDaSxX

Jun. 15, 2012

Under rating threshold (show) Props on the update.

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(3)

chemtrooper

Jun. 15, 2012

Under rating threshold (show) I like the update with the skirmishes; still not a sandbox mode in the classical sense.

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(3)

Siron5905

Jun. 15, 2012

Under rating threshold (show)

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(-3)

Siron5905

Jun. 15, 2012

Under rating threshold (show)

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(-3)

Siron5905

Jun. 15, 2012

Under rating threshold (show) can someone give tip on how to beat the level where you ge the fire hero totem thing?

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(0)

guysmiley00

Jun. 15, 2012

Under rating threshold (show) [/cont]Finally, a more fleshed-out guide would be great. The effect of your powers isn't really defined when you get them, and there's no manual to speak of. I found myself having to play a whole game just to build up the mana to use my new power to find out what it did. Also, there's mention on the game website of different characteristics for the different tribes, which is cool, but nowhere is it mentioned what they might be. Does Green spawn faster than Yellow? Is Red more aggressive than either? That would add a whole other layer to play, but it's useless if I can't discover what the differences are. Finally, a map editor would be great, as would an adjustable difficulty. Short of multiplayer, this would give the game way more replay value. Anyway, great game. Just needs a few tweaks to be really excellent.

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(0)

guysmiley00

Jun. 15, 2012

Under rating threshold (show) [/cont]Second, a few things I haven't seen mentioned. First, while the hotkeys between the Totem powers are great, it's very time-consuming to have to select the power you want to use each time you want to use it (except for terraforming). If I want to cast 3 or 4 whirlpools in a row, why can't I just select the power once and use it until I change my selection? On a related note, why isn't the keyboard navigation extended to the Totem powers themselves, rather than just the Totem categories of wind, fire, etc.? I find myself using certain powers far more often than others, so it would be nice to be able to assign them to hotkeys, or maybe just to be able to, say, press 1 to select the Earth Totem category, and then scroll through the powers using other keys. Having to move the cursor to the power desired and then back to where you want to use it really slows play, especially when the enemy AI can respond so quickly. [cont]

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(0)

guysmiley00

Jun. 15, 2012

Under rating threshold (show) Great game, lots of fun. Couple of notes. First, things others have already covered - the tendency of the cursor to move on its own when terraforming, the odd AI of your settlers (trying to attack nearer but inaccessible enemies as opposed to further but reachable ones, their inability to move to waypoints that aren't on a straight-line path from them, their tendency to build settlements whenever they are, rather than making any attempt to efficiently utilize the space available, e.g. making a house on the very edge of a flat, empty plain, etc.). Fixes on these would really help make the game less frustrating. [cont]

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(1)

wildk

Jun. 15, 2012

Under rating threshold (show) Needs multiplayer, + if you agree!

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(1)

wildk

Jun. 15, 2012

Under rating threshold (show) When all fails, CALL ON THE TSUNAMI!!!!!

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(10)

LordofLife

Jun. 15, 2012

Under rating threshold (show) Thank you for the updates!

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(4)

Dalorian

Jun. 15, 2012

Under rating threshold (show) You need to add an option to go back to the main game menu so you can save or load different games...

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(0)

BradyChan7

Jun. 14, 2012

Under rating threshold (show) I would definitely pay money for an "extended" version of this game with Sandbox mode, more missions, and the land textures tightened up a bit to make elevation more obvious (I frequently think north-facing downhills are actually uphills)... maybe where you place your cursor should show a number somewhere on screen that represents elevation on that point? Anyway, I'd pay $20 easily for a slightly extended version of this game.

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(0)

Titanshadow12

Jun. 14, 2012

Under rating threshold (show) For you guys stuck on level 19... use a backdooring technique. Build land straight up, and destroy all connections to land. Then make the Golden Gate Bridge to the fire hero totem, create waypoints to guide your people, and voila; the mission ends. Yep, if they were given 10 minutes you would be dead, but you won ^^

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(0)

typodestoyer9001

Jun. 14, 2012

Under rating threshold (show) Lesson learned: with enough whirlpools, you can take out half an island (the half with your enemy on it). So, if you're feeling overwhelmed, obliterate half of the enemy-controlled universe with whirlpool after whirlpool.

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(1)

Prokiller02

Jun. 14, 2012

Under rating threshold (show) look at my photo

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(-2)

BlackBone

Jun. 14, 2012

Under rating threshold (show) A quick and easy way to beat island 30 is to extend your area to the right on the mini-map and then build a small platform about 4X4 tiles that has a high elevation. Then just wait until you have 500 mana and use the "water storm". Use the spell a total of three times and you should be good :)

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(1)

Fang33

Jun. 14, 2012

Under rating threshold (show) Terraforming more then one tile at a time with increased mana cost?

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(2)

cangri305

Jun. 13, 2012

Under rating threshold (show) for level 29 use tsunami dont lower ur island

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(1)

macca122

Jun. 12, 2012

Under rating threshold (show) Totally stuck on 29, anyone got any tips?

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(0)

McJizzzy

Jun. 11, 2012

Under rating threshold (show) are you making another one? please do this was great

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(1)

Developer response from electrolyte

Hopefully if all goes well a Skirmish mode will be added this coming Friday if the beta is successful! :D

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