Sichiken

Sichiken

by eliolanda
Flag Game
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Sichiken

Rating:
3.5
Released: April 13, 2012
Last updated: April 13, 2012
Developer: eliolanda

Tags for Sichiken

Description

Short: collect coins, move to exit.

Extended: there is two types of levels in game: single-pass levels and double-pass levels.
1. Single pass: collect coins, move to exit. Avoid spikes, handle disappearing tiles.
2. Double pass:
a) Time your actions.
b) First pass - collect coins you can get, tap triggers (if any) for second pass.
c) Second pass - collect remaining coins, while your shadow will repeat previously recored actions. Move to exit.

How to Play

Left, Right, Jump.
Reset level: R, E, Enter.

Comments

0/1000
Leothyr avatar

Leothyr

Apr. 14, 2012

81
8

Fuuny, but the floor feels way too slippery creating an unnecessary handicap.

Hopper262 avatar

Hopper262

Apr. 15, 2012

46
5

Why, when I "fail" a level, do I have to click Reset myself instead of the level resetting? Why can I touch a block enough to make it disappear, but not enough to collect the coin above it? These bugs, along with the slippery physics, mean resets are both frequent and needlessly annoying.

Bobcat101 avatar

Bobcat101

Apr. 13, 2012

49
6

Love the style of the game, simple but nice. The concept isn't all too original but still a good game. 4/5

ChaoticBrain avatar

ChaoticBrain

Apr. 13, 2012

60
9

It's a lot like other puzzle-platformer games I've played, only the controls are slippier, and your second runner can't affect the first runner in any way. The Company of Myself and ChronoTron, among others, already did this sort of thing, and did it better.

zgnumu avatar

zgnumu

Apr. 13, 2012

36
8

Fun puzzle game. Challenging, but not excessively so (well, maybe the last few levels). The mechanics aren't really original, but the game is polished well enough to overlook that.

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