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Not a bad game. Definitely short enough that it doesn't disappoint and leave you feeling "that's it?", and long enough that it doesn't bore you as you grind your way to the end. The only two things I feel you might want to address is: A) Molotov cocktails seem extremely useless as they explode in front of you by a few feet. By the time you reach the explosive result, you've already ran through it all and you're cocktails explode harmlessly in the street. It would better if the range was a bit further or at least make the spread wider thereby taking out the perimeter of your throw. B) Money becomes useless fairly quickly after you've upgraded your vehicle. Something to consider is using the achievements as a way of upgrading. Each achievement progression grants you X amount of points used in the upgrades. At least then you won't have so much needless cash on hand, unless you need so much moolah to board the chopper. Hmm? Otherwise it was a really nice Crash-n-Cash zombie mashing game.
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really enjoyed it, but the molotov's range is too long, and it flies too slowly. fix this or perhaps add a upgrade after the molotov or something which might actually be useable, and it's an easy 5/5. as is: 4/5.
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fun little game, ideas: - make the upgrade menu accessible while being alive. how about garages and a pit stop? i like my idea ;) - sandbox/survival mode - i did not know i couldn't buy the saw after buying the spike, fix that. give tip, a massage, something that jumps in your face. - less details while hitting zombies for older pcs (or my netbook) would be great; that's it. oh and, screw that molotov - not worth a cent 8)
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I want a upgrade where i can have my crazy as hell gf with me in the car...she loves a shotgun so pl give her one!!! :>>
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max out suspension, fuel tank, marauder; armor, durability; heavy bumber and spiked bumper. dont need anything else. finished at day 5. cheers 5/5
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I was sleepy and literally fell sleep pressing up key, when I reacted again, I was still killing stuff and moving. Does it make it too easy?
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Good visceral thrills. Molotov cocktails are useless -- the point they land is above the viewable area when thrown, so you cannot know what they will hit.
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Had a bug where i lost all my progress and had to start over. The zombogrinder achievement doesn't seem to work. Other than that, great game and cool music.
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survival mode might be a nice addition, where you get unlimited and ever in difficulty increasing setups. I havent used the spiked bumper but the saws work nicely, so if you do it for the first time go for that :P
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Car explodes in the middle of a hoard, me: "TIME-OUT!!! I needa fix dis shit."
Next day, start up the newely fixed car, hoard is gone, continue on my merry way.
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good game, old concept but the fact that the only big interactions with the game is upgrading,driving and throwing a Molotov...good if you could do more...say press a button(click i suggest) to get zombies off your car.
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Enjoyable game. Graphics and sound effects are satisfying. Two quick criticisms however...it would be nice if you could get both the spiked bumper and the saws. Also, the fuel and repair power-ups look REALLY similar. Still, 5/5
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some cool ideas...your shot gun screaming wield crazy gf shooting as a upgrade...the fire house dousing your car as a upgrade.
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very entertaining without getting overly complicated. i love having games like this so i can bookmark them and keep coming back to them to break up the "heavier" games. easy to pick up and play and it's FUN! 5/5 for high replayability and blowin' off some steam. thx Emelman!