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Good concept, enjoyable game with the right level of difficulty. Had to turn off the music though, that 5 second loop was starting to distract me.
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One of the most original concepts i've seen in a while. I've enjoyed it from the beginning to the end, it wasn't too frustrating but not easy enough to just fly through. I love games like this, kudos :D
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Nice game is quite origial, which is no small feat on a site like Kongregate. I have to say though, if we look away from the originality, it probably doesn't have a lot to it. I will give it a 4/5 anyway though, 'cause originality is great :)
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i had two levels which i finished without using all blocks, but on both i got stuck and at least thought it was the only option. so now i'm not sure.
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Done in 19 minutes, level 15 was a pain, 16 is much easier (rearrange please), I think you should make a patch or a second game, and make the platform bigger and more complex, other than that I enjoyed it very much, original and a very creative game:)
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I've found level 10 and 13 can be done with less than the given stones. I really like this game though, wish there were more levels :)
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Quite likeable. Nice and innovative concept for a minimalist and clean game. I could see a number of logical ways to increase options and strategy for a sequel and hope the author delivers.
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Apart the first few levels the difficulty isn't consistent. I found myself stumbling over hard puzzles in the middle and having no problem with the last several.
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Short and easy, but we need games like these when we just want to relax. Reminds me of Loops of Zen in that way. It's a nice time waster. Pleasing for the eye, and a nice concept. I like it. 5/5
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A bit too simple to trace back from the target to find the solution.
Perhaps intermediate tiles that change the direction of the stones being placed?
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Nice puzzle, one thing that would be nice is if you got to see the last tile hit the target before the next level comes in. Just a one second pause between levels would do it, so you get the reward of seeing it all work out.
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Love it. Though some of the levels felt a little out of order in terms of difficult. Most notably, I found level 14 extremely easy.
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Besides of course being short; seems nice, simple and clever enough concept. Still waiting for user generated levels option for one of these puzzle concepts to get bit more out of em, but that could be saved for app. Bit more grid size for room to make a bit trickier levels ^^ (can't from top of my head now say if it holds too much potential as for challenge even so, but it has something. Might need some other elements for that.)