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last boss was super anti climatic, all other title matches had some sort of special feel, but tyhat one was just kill one guy, kill one guy, kill one guy, done.
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anyone else feel the last two bosses were nothing compared to the 3rd to last? maybe it was just the team i picked (warrior and shaman) but ride and baba were really easy anyway 4/5
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Okay, fun game, a little easy. LOTS of problems with it though...
(BTW my fav. group is Paladin + Shaman)
Problems: Option Menus drag bar is so annoying, the training zone never gets harder and can be grinded in one hit and gives same amount of XP and money, the voices were NOT needed.
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So killing a party of 4 in the arena gives just as much experience as one shotting a group of training ground enimes? Yeah, that makes a whole lot of sense...
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TIP for ultimate cash:
1.save the game
2.go gambling, bet all your cash on fighting lama (no matter which)
3. if you lose, load the game
4. If you win, save the game and play again. Note that the maximum amount to gamble is 400, so you can buy cheerleaders and equipment up on.
5. repeat till almost dead
6. 99999999999999999999999999999999999999 cash
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Arturkesik - The game was made by a bucket of weasels having scrabble tiles thrown at them until anything resembling a word came out.
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Jesus, who made this game? Prize is spelled as price - meaning the amount of money you need to buy something. Prize is a reward for doing something.
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It would be nice if you have 10,000 gold, that you are still able to do something usefull with it. Like train some stat or so. Now it's useless for me and I'm stuck with training to level up :(
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Have beated the game with Mage+Warrior +2 other combinations sofar, The 4th boss fight was'nt impossible as some says, it was just hard if you don't have a good strategy.
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Okay this game SERIOUSLY needs a fix.
major issues: enemies without magic can still perform magical attacks
enemies can use their special whenever they want. So they sometimes perform it multiple times in a row which is impossible because they should also have to charge their chaotic energy before they're able to unleash it.
Issues like these ruin games like this one because with these issues, strategies will not work properly and it's just another click-game without the proper use of a good strategy
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The final fight was way too easy. Nearly every normal arena fight was more challenging. And the epilogue text was moving too fast. But besides that its a pretty nice game :)
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well, shaman+mage is wicked, shammy for heal, mage for insane dmg and always keep mana potions and your good to go.. =)
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The toads are pretty easy, just kill the little totems, especially the one that looks like a little tree, thats the healer. The totems are really weak, so 1 hit should be enough to kill them. The toads self are not that strong either, just that boulder attack can be dangerous at times, but if you can silent them or if you can reflect magic they're defenceless^^
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how do i kill the toads? anyone pleeeeeease help, i can barely inflict any damage and when i do they just heal themselves :(
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If you are stuck for money refresh the page after a failed lama fight. After reloading watch a fight without betting(seems to always lose the first) then bet max on evil on the next seemed to work every time for me and even if it didnt you can just refresh again. Note: save after each win.
After a few bets you have enough money for everything and the game gets even easier than it already was.
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I think it is the 4th or 5th Boss. A big red demon and a red-dressed sorceress. Do NOT kill the sorceress first. If you do this the demon will turn in kind a 'rage / beserk'-mode where he deals lots of more damage to you. You may constantly stun the sorceress (e.g. with Warrior) so she cannot buff the demon. But KILL THE DEMON FIRST. + this as an important tip
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It'd be kinda nice if the training area had something more than enemies I can 1-hit kill with either character's AOE spells...
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YAY I WON with a Big sword dude and rouge lol
hardest boss was the one with the axe cause ur not suppose to kill teh girl till after u kill him or he gets a 3x strength bonus and his crazy hard. oh and barbarian is op and can solo the final boss if u have the mana potions to back him up lol LOVE IT 4/ 5 love attacks and armor and stuff but theres not alot to do lol.
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For endurance battles, I prefer to have a Paladin/Shaman party. Paladin can constantly regenerate party mana and Shaman can constantly regenerate party health. Both also have spread attacks that will damage every character on the screen, which is great for the normal battles
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Typo found. =P
Shaw: We're here because, the highest you climb in the arena leader board, the better rank you'll get in the recently formed 'revel' (Note: typo) military forces.
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Shield + rogue is almost instant win. Rogue does double strike over and over, with mana drains to prevent running out. Shielder's thorn reflects more than you take, and the ultimate makes you invincible for 5 or so turns. In those turns your rogue should get enough chaos (EACH HIT fills the bar, so you fill twice as fast) to let you use the shielder's ability again. Fun game overall, though the wilderness really needs monsters that get harder the higher level you are.
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ok i have the shielder and warrior. i make things look like jokes. if they attack me they get hurt then my warrior deals huge damage.
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This game is a simple turn based RPG with no real draw. The story line was ridiculous (killing each other... in order to see who's the best general?), combat simplistic, and item system basic. Combat, what this game should focus around, is merely a collection of basic spells that you eventually find a routine that, no matter what the enemy is, you plow through. For me, it was stun, holy quake, stun, wisdom aura, repeat. The boss fights, which could have been interesting, were either the usual battle, or frustrating grinds with enemies that were immune to your stun effects. The only time I would ever lose any battle was if both of my characters got stunned. From there you're done, just waiting for the enemy to beat the crap out of you.
The game also has many bugs, from enemies mana, to saves disappearing. The saves are particularly frustrating in a game as samesie and grindy as this one. Overall, this is an unpolished and bland game. 2/5
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AH and the story was a little...generic, maybe the sequel would get interesting but, storywise, this game has nothing to offer
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Last boss killed himself with lighting... man that's anticlimatic. AI needs some tweaking, maybe a little more customisable features... but 4/5 for keeping me playing. BTW: Anyclass with shielder is a winning combo.