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who got paid to make this 4/10?
skills imbalanced.. more hits = more damage, period... forced grinding
could be really good were the story more fleshed out, less grinding, better drawing (ignoring the obvious computer mic recorded voices)
2.5/5
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Lot of ideas but probably unfinished.
Training monsters are always the same and always give the same experience although they can be 2 or 3
Experience rewards for fighting bosses (fight can be long depending on your team) can just be close to nothing
No more voices after some progress in the game
Some bugs can be found quite quickly (sleepy ennemies still casting spells, ennemies casting debuff on self or teammate, some buffs that are still active although not displayed)
Overall, I had fun playing it, but it's not reflecting the quality of the games found on kongregate.
2/5
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hey people this isnt right if u wont let us be fully healed after each round then atleast let us keep our chaotic energy +if u agree
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this game should have some in-game achievements like beat rider and unlock the golem or that big guy with an axe the boss or mr claw
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Toad bosses are not that bad once you realize to take one character and permanently task him on using physical attacks on the totems. Its the boss after that that is ridic. No f***ing clue how to do that even with the walkthrough.
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if you bet max on a lama fight and lose, hit refresh to keep you gold and bet again till you win, but one you win save after then repeat, keep at top if you like this
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tip for all players how to defeat the third boss:1 attack toad at top with your most powerful magic attack:2 kill toad at top (if you have a roauge use the poison spell first and ignore the totems make sure you have strong armour)and whabbam both toads die and you complete the lvl please click+ if this worked for you to thanx
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Good game. Just finished it. The hardest part was the 3rd boss (The frogs/toads) because it's not obvious without a health bar that you can attack the totems and you can only "attack" them in melee, not use magic on them. I had a mage and wondered why my AoE couldn't hit them and assumed they were not target-able (not health bar). I had to see the walk-through for that.
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There seems to be a bug with the Totems of the 3rd boss (the toad/frogs). They don't take non-melee damage. And they don't have hitpoint bars so there's no telling how many hits it takes to kill them.
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The Auto-Save and Auto-Quality...what color is the "ON" and what color is the "OFF". Green or Black? Should just make it an area click...If I want it ON, I just click the text ON. In this case, I clicked OFF a bunch of times and have no idea if it's really OFF or not. The toggle makes no sense.
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lol i killed myself with mage i used lightning and i misclicked and killed myself good thing i was just in training grounds and atleast my shielder was still alive