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how many times does he have to hit the spikes before he grabs the leage:)
fell in like 12 times because i was clicking the guys head
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Level 8:
Click on the first guard and choose the plasma rifle. After he's dead, click on the other guard (atop the platform) and it'll give you 3 choices. Choose angle 2. He'll get hit and fall on the button which will activate the door. Jump up on the first block. Then proceed the the smaller block and on through the door.
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not much for length of the game. maybe could use a couple more options of things to do or paths to take. a back button out of the achievement screen. mute button to satisfy others.
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@H2liveshot: at the bottom of your computer, there is your sound icon. click to open mixer, and mute the specific one for the browser window you are using. (this way, you can have other sound going or listen to music, but mute specific things).
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For those of you that can't make it past the spikes, there is an arrow that shows you where to click. Doesn't get much easier than that. I've chucked nades at every enemy that i could and I can't figure out how to get the Grenade chucker achievement though. Other than that, pretty fun, could use some refinement though.
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I think it is a good game, but I'm stuck on the ninja scene and i do agree with everyone who is saying that the click spots need to be a little larger, but it does make you think. 4/5
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You have to learn how to win most of these challenges by dying 5 times or guessing correctly. I mean seriously, how do you know whether you need full power or minimum power to blow something up without reading a manual that tells you how powerful the gun is?
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It's decent, but I guess I thought it would be more open ended as far as how to get past screens rather than having to follow a strict, linear path.
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Return to menu button at the end, same with Achievements page.
Make the menu intro skippable.
Please give us a button for 'Try Again' when you die, it's annoying having to move your mouse quickly from the center where the menu is to the point that you need to click quickly in order to survive. Clickable zones could be a little bigger especially things like the key in the first level.
Liked the game though, I like how you get different options rather than one single outcome. It gives the game some replay value.
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1/5 because some of the levels didn't give enough time to figure anything out before you die. I had to use the guide because I got frustrated retrying a level just to get another second to try to find a spot to click.