physics sandbox shin v2
by euwbah
physics sandbox shin v2
Tags for physics sandbox shin v2
Description
Comes with new features like:
-controllable object that can be zapped back into camera's position in a click
-so much more buttons till they fill up the screen
-Don't worry! There are show/hide buttons!
-more colourful (suggested by 10666 [joshua tan])
-2012 apolycapse!
and more!
How to Play
arrow keys to move the camera.
WASD keys to move the movable object.
Mouse to click the buttons.
Comments
10666
Feb. 28, 2011
Best than all the others (and wheres the color-changer, mass-changer,ect. options...? would like to see those in delta/shin v3)
euwbah
Mar. 02, 2011
Hmm... "wheres the color-changer, mass-changer,ect."
I don't know whether this would be coming because the "Physics.Raycast()" fuction slow down the game performance by about 90fps...
Joshua, I know ur computer can lag a lot because of the memory and stuff... I prefer simplicity with variety to quality with spoilt-for-choicelessness. I don't know... srry for that.
euwbah
Feb. 28, 2011
Shin v3 or delta would be coming. 10666 also noticed a bug in the previous shin version, the block could not spawn... so I might delete that or tell the players to switch to shin v2. Sorry for the long explanation, I have a habit of doing this.
euwbah
Feb. 28, 2011
sorry about that, but, to make in game instructions is not so time constructive because the game is for those who like pointless(no offence, players, to me, any sandbox which is called "pointless" is a compliment) games because there is no point in the game, resulting in only using your imagination for the game. For some who like sandboxes (like me), this would have some meaning, either complex or simple. And for those who did not want to see blueSpace, I could just not make a unlimited platform... It looks weird that the whole world is unlimited. Static platforms 10m X 1m X 10m is coming in shin v3 or the delta version, "mindless senseless zombies" may become a reality, but the are spheres, not zombies. 10666 also suggested in person that there should be auto moving objects and the "mindless sensless sphere" should be black.
10666
Mar. 03, 2011
Glitch:after playing blocks (static cubes) at like 6m, and putting normal cubes above them at 7m, and 'clearing the world', the normal cubes dont get pushed to nowhere... pls fix