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This game is crap. Doesn't register the cuts half the time. Cuts have to be too precise. This isn't a puzzle game as it takes about five seconds to figure out what I need to do and another thirty minutes to actually get it just right so that it works.
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Not very good, the game is passable, but these types of puzzle games should really avoid timing related puzzles. Bat hat there mate.
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Does the algorithm that suggests games based on rating take into account the companies that make them? Because King.com is an automatic 1 star and if I never saw one of their games again it would be too soon.
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If your cuts don't seem to do anything, you're probably releasing off the edge of the game window. Be careful not to do that, except on Stage 16, where you have to and somehow it works?!?
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I have never wrote a negative comment before on Kong but I would like the 30 min I spent playing your game back.. HORRIBLE level 20 second star. SO frustrated and don't ever want to turn this on again.
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The combination of needing quick cutting with not being able to hit R for restart is a terrible one. Functional but many other games have done this but better. 2 Stars
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I have to agree with others, this game requires to much effort to get the cuts precisely perfect for some of the levels, so only 3/5 Starts. Here's a walkthrough for this game: http://www.youtube.com/watch?v=PHF6WKd1MyU.
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And of course, immediately after I make that comment, I beat the stage with both stars. Not sure how the walkthrough goes for Elevator, but first time I tried this method it worked: Cut off a small corner of the left block so that it starts tipping to the right. Just a little before the smiley lands on the platform, cut off about 1/3 of the right block. Wait until the smiley is about 1/3 the way across the platform and cut the joint for the left block. That should launch you up to the left corner and get both stars. If it doesn't work, just fiddle around with the timing and amount you cut off. Hope this helps.
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This could have been a great game. It's a novel concept with gameplay mechanics that are easy to grasp and yet at the same time offer intricate challenges. This should have been an easy 5/5. The problem is that the levels play out as if they've never been tested before -- some of the latter levels look like you slapped them together without even bothering to check whether or not they were playable. There are levels in this game that seem unbeatable, not because of challenging concepts, but because of piss-poor gaming mechanics that make the challenge impossible the way it is intended. The see-saw challenge also is very easy to figure out, but requires you to do it at the split second ON A MOVING OBJECT to make it work. These are just a couple of examples of puzzles that are easy in concept but difficult to execute because of shoddy design.
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*does first five levels* *enjoys* *sees hard levels* *tries* *fails* *tries multiple times* *fails* *ragequits* My opinion
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Not worth the badge; as others have said, the game requires too much perfection and precision. Almost impossible on a laptop, incredibly difficult even with a mouse.
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On some levels, it's possible to collect the star at the exact same time as you enter the goal ring, and it's up to dumb luck if it counts whether you got the star or not.
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The reason the see solution button is broken, is that the domain for King.com got bought out by the mobile game developers King.
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Why can you not draw your line as soon as the picture shows. You have to wait a fraction of a second before you can attempt to draw your line and by then it is too late. Two stars from me. Potential to be good, but just is not there.
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For a physics game, I was very disappointed when I reached lvl 19 "Swing", where you break your own rules. Was a good game to that point, but this level killed it.
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The fact that you have to move your mouse to the restart button, click restart, then rush to where you need to make the first cut makes this ridiculous. I can't tell you how many times where I thought it was about to start in motion but I clicked too soon only to then miss my chance to click on time.
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A lot of the sounds of this game are taken from other games. The level victory for example, is taken from Music Bounce.
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The game wasn't all bad. I think I it took me more than double the amount of time to finish Elevator than it did any of the other levels though, and I was even looking at walkthroughs to try and help me. Getting that top star is a tad difficult.