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Steal and counter + stab is f**king broken. 34 31 30 stats and im one-two shoting everything. Counter deals 200 dmg to each boss thus far. New chars is just flowing in.
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it would be AWESOME to know how much damage the enemy can do to you, because there is a green cube thn in one turn hurt me for like 4 hp, and in the next turn kills me with a blow that hit me for 32 hp , knowing that armor was my highter stat.
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There's a glitch where I find a maintanance shaft and I have the key, but it says I need a pit room key. What the hell
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There's a big bug with the Avenger...quitting the game and loading the save file resets the number of times you prayed, so you can't rely on Holy at all.
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So I'm a rogue up against a mob. I just... keep stealing from them. They don't damage me at all. I just keep taking their gold. Am I a monster???
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76 dex 50 power 3 defense darkfolk
i used blast and won in 1 single hit best staff to it was kind of not as climactic as expected
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also don't bother playing the saiyan. it's bugged, awaken apparently doesn't work, or if it does it's effect is negligible, and super only gives a 3x boost to power, not to dex or armor.
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ok some more info: dex is the ONLY important stat, you don't need to bother with any others, it doesn't matter how much dmg you do or how little you take, if you can't hit them you won't progress. Also, before you finish the second part, wander around until you find the person to buy dex from and buy until you have 60+ dex
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just for the info, the shrooms in the beginning can't kill you, so don't worry if your health is low when fighting them.
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I've got a glitch where if I play as an esper or a mage (and possibly others I haven't unlocked) the game slows to a crawl. Anyone else have that?
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A bit too reliant on luck. Also, somehow the monsters about half the time does 2 to 3 times the normal damage they normally do. Then, I die and have to start over.
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Offering costs 25 gold. Zorom increases HP, but reduces power; Krillix increases power but reduces dexterity; Armon increases armor but reduces HP; Spediphis increases dexterity but reduces armor; and Randal Smith is basically a wild card.
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my suggestion for beginners is the ranger. I find it incredibly useful because you do not have to worry about those actions which affect your next action (eg: metsu, repentance, loot.[monk, blackguards, rogues]) and you can alter your accuracy and power to suite your enemy. E.G: one arrow is super accurate, but does not damage your enemy a lot. use it for enemies which are good at dodging (EG: rock).
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Super Secret Fun Trick! (Hint: thief gains extra experience every steal!)
Using the thief, get about 30 potions. Next, get to the second area (kill the dungeon master) but have a fairly weak weapon. (lvl. 1, or 2) Once you are in area 2, find a little flame monster. Steal from him and his life will go up! Keep using your potions until you have lets say, 5 left. The flame will probably have like 200 or 300 hp now! Now use counter, and kill him as fast as you can! YOU WILL EARN LIKE 9999 EXPERIENCE POINTS!
(about 10 level ups)
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Tip: Try the darkmage guy near the end. His third ability uses all his mana on someone, and one shots most people... only played near the beginning so far though.
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nice concept... but runs reeeeeeally slowly over here for such a game. I'd really like to play more, but "exploring" seems to use both my cpu cores a lot. The rest of the gameplay is really smooth, somehow.