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To acquire the Impossible Badge it's a matter of slowing down for certain events EVEN when a guy is chasing you, so long as you speed up to quickly dodge a number of branches or jump over things while slowing down if 2 sets of arrows arrive or any Farmers appear it'll allow you to have more time to react than constantly sprinting. I acquired the badge by slowing down every now and then, usually when arrows appear (especially 2 sets of them, as in from behind and front) or when 2 or more enemies lined up. Try to get used to their lines, being able to distinguish them is key, even if it's sometimes difficult to get the shield guys and the duelists mixed up... the guys who chase you may sometimes over-speak others making it harder so if you're uncertain I'd advise to slow down and immediately assess what's coming after you or something like that.
I hope this helps a bit more as a handy set of tips.
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Having two instances of the game open simultaneously slowed it down enough that I had a lot more time to assess and react to obstacles. Cheating without cheating. Also, Athenian soldiers with Spartan shields.
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arrows coming in front of me just after I already dodged arrows from behind? 3 hoplites in a row and a duelist to mix the voices and leave me almost no time to react? random obstacle generation sucks in this game. and on top of that, keys that don't immediately register at times, causing me to die more times than I'd like to admit. without these flaws this could be an excellent game. but now, as soon as I get the impossible badge I'm out of here.
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There appears to be a problem with the hardcore timing challenges. I just completed three hardcore levels without ever releasing the fast forward button, and I only got the timing achievements for the first level. Repeated several times to be sure.
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I think any hoplite who saw this game would be offended that they're literally as effective at stopping you as a fallen log.
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Log/Spikes/Shielded Unit = Jump = W key
Arrow/Horseman = Block = A key
Branch/Tent/Reverse-Arrows = Duck = S key
Farmer = Attack = Spacebar
ALWAYS SPRINT = HOLD DOWN D FOR DEAR LIFE
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Does anyone want to tell me why Athenian hoplites have the Spartan Lambda engraved on their shields? I know their are probably dozens of historical nitpicks I could rag on this game for, but that was the one that bothered me the most.
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I can't figure out how to jump. I tried the space bar like the directions say but I just throw a javelin and my horse trips over the log or rocks and I start all over. I appreciate not having to use all the buttons but making one do so many jobs might not be a great thing either.
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Not a good game. There's no real progression, the graphics are all basically the same and blend into each other, and it's not particularly creative. There are so many runners out there that add their own flavor to the genre, but the only flavor this game has is "how many things can we make green and brown?" It's a single star from me.
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Aw man, my browser froze at the last jump on level 5. No words to describe how unhappy I am. The only thing I'll do is try again, this won't deter me.
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Great game except for one annoying error - during slowdowns (e.g. blocking arrows or riders) the game doesn't register key inputs, so if there is an obstacle nearby and you're speeding you will most likely die not due to fault of your own but because of the game's inability to recognise that you have reacted appropriately. Every aspect is near perfect otherwise :)
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The difficulty unfortunately does not come from the obstacles but from the abhorrently unresponsive controls. I mean seriously when it came to the archers mashing a is the only really likely way in which you can block them without lucky timing because the character refuses to lift the shield for more than a second.
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Wouldn't it be more logical and smart if she just ran into the woods and hid in the grass? I mean at times no one is watching her so she'd have done it un seen.