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Objects that break a zombies jaw include: baseball bat, crowbar, fan. Giving him a cell phone when angry causes him to eat it and tear out his stomach. Captain Wood busts into lab after the death threat. If there is an alternate ending, its hard to get.
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Lab Searcher- Searching for lab with zillions of zombies... 100% unlimited zombies found.Capt.Wood-What the... WTF are you?!
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Capt.Wood- I killed that guy and the helicopter arrived and its called... The Weakest helicopter you ever seen... backmask.
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I gave an apple to the specimen then all of the sudden it kept saying like "Damn, that's a shame, gotta get a new specimen," and there was a random bullet whole in his head and he just kept eating sht.
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Hahahahahaha i like the ROAD OF THE DEAD Reference XD The ending of the Road of the dead they NUKE the city and fail as the soldier say i see undead movement XD
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You should be able to explore different parts of the place you're in to find the objects that you use on the zombie and maybe travel to different places to take it a step further
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Why should the scientist stare at a female zombie who is holding an apple in her left hand and moving the fingers of her right hand - for minutes, and minutes, and minutes, ...? Is that a weird fetish or what?
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you should make a lab of dead two with a diffrent scientist and being able to doo mutations to the zombie if it is peacefull , aggresive and nutral
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Shoots Zombies in the leg with shotgun looses both legs, "Specimen needs leg to react" really? do he need to walk out and have a fresh air after killing everyone because you didn't dismember his legs, and Capt. Woods reacted "Why the F*** you didn't cut his legs off?!" Allen Said "I need a specimen with leg so he would react!" Capt. Woods replied " why don't you say so we could just unchain a zombie let it walk by himself that will make a reaction!" Allen Said " You Finally Understand my research, Cap!"
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A great game, but what really kills it for me is that we can only research one thing at a time.
There are so many things that we have to research. And while we can always upgrade the research speed, it's not the same. The whole process becomes very tedious.
I don't even quite understand the purpose if it. It's not long enough for you to close the game or change tabs like in an idle game.
It REALLY slows down progress and makes it hard to stay invested.
I'd say that alone takes away two stars. 3/5
Also the fact that the zombie can lose it's jaw which prevents a lot of reactions from happening. I've been avoiding all bullet-type attacks or sharp things to the head in fear of killing it [eg: guns, axes, knives]. Losing the jaw may be the worst, as I can't even switch specimens because the zombie is still alive.
Despite all my complaints, I don't mean to shoot this game down.
I do hope these are considered in the future though. Thanks for reading.
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Is there a way to win the game? I've received all of the basic, and advanced interactions but now Suzy is just groaning at me and petting a cat.
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there is something hilarious to me about shooting a nail gun at a zombie multiple times, then letting it play with a microphone to get it back to normal
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Is there actually a way to impress the colonel with your progress?
because manipulating a radio and playing the guitar apparently isn't cool enough for him
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I'm almost at the end game, and its really hard to modify the zombies mood... some of the objects I use have no effect on the zombies stats, meaning I cannot do anything :/