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Shoots Zombies in the leg with shotgun looses both legs, "Specimen needs leg to react" really? do he need to walk out and have a fresh air after killing everyone because you didn't dismember his legs, and Capt. Woods reacted "Why the F*** you didn't cut his legs off?!" Allen Said "I need a specimen with leg so he would react!" Capt. Woods replied " why don't you say so we could just unchain a zombie let it walk by himself that will make a reaction!" Allen Said " You Finally Understand my research, Cap!"
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A great game, but what really kills it for me is that we can only research one thing at a time.
There are so many things that we have to research. And while we can always upgrade the research speed, it's not the same. The whole process becomes very tedious.
I don't even quite understand the purpose if it. It's not long enough for you to close the game or change tabs like in an idle game.
It REALLY slows down progress and makes it hard to stay invested.
I'd say that alone takes away two stars. 3/5
Also the fact that the zombie can lose it's jaw which prevents a lot of reactions from happening. I've been avoiding all bullet-type attacks or sharp things to the head in fear of killing it [eg: guns, axes, knives]. Losing the jaw may be the worst, as I can't even switch specimens because the zombie is still alive.
Despite all my complaints, I don't mean to shoot this game down.
I do hope these are considered in the future though. Thanks for reading.
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Is there a way to win the game? I've received all of the basic, and advanced interactions but now Suzy is just groaning at me and petting a cat.
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there is something hilarious to me about shooting a nail gun at a zombie multiple times, then letting it play with a microphone to get it back to normal
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Is there actually a way to impress the colonel with your progress?
because manipulating a radio and playing the guitar apparently isn't cool enough for him
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I'm almost at the end game, and its really hard to modify the zombies mood... some of the objects I use have no effect on the zombies stats, meaning I cannot do anything :/
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I adore this game and everything about it, I wish there was another game of some sort, perhaps with even more results and items, the different their moods and humanity at the time changes what they do moreso than what they react to. More hungry and more angry they claw at you desperately more than they do mindlessly, or even utter guttural growling words at you. This is indeed a great game.
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ok I'm starting to find items that needs tons of humanity but thats impossible if your looking for aggressive reactions. Example... microphone aggressive reaction needs 21%> mood and 21%< humanity. HOW TO YOU MAKE THEM MAD AND STILL HAVE HUMANITY POINTS?!?!
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day 28:the speciman really likes kids toys,anything related to a kid i wonder if....wait do you think he was a...oh......'BANG".
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I realized that I can do multitasking with this game.
I can both read manga while waiting for the research results. Nice~