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I think the test subject hacked into the server and killed itself. Or, uploaded its consciousness to the Net. Either way, good minimal story.
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What the heck is with that cat? It's just like "Oh, you're focused? Let me help you with that." Randomly appearing cat? Cool.
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was it me or did anyone else beat it under 10 minutes, all you had to do was get the idea of what the level wanted then find position of the mouse, the background secret was the difficult part
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I feel like the secret levels were too easy compared to the rest of the game, and probably more could be done with the ideas from those levels.
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I'm sorry, but this qualifies as a puzzle game in the same way Candyland qualifies as a strategy game. On a whim, I pulled my toddler away from watching Curious George, and he was able to solve a number of puzzles within a minute or so each. Games need to have some sort of challenge to them, and that was the one element that was sorely lacking. The concept was good, the music and art style were good, there weren't any programming bugs that I noted, but the complete lack of anything resembling difficulty knocks this game down to a single star rating.
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For a game a played on a whim despite not really being in the mood for a puzzle game, I have to say I quite enjoyed it. While it wasn't all that challenging, I liked that the only clues were embedded in each stage/puzzle, especially since the gameplay itself was so natural. I think my favorite stage was the Frogger-esque one inside the hidden set (I think it was the second, or third to last puzzle). I wouldn't mind seeing a sequel or level pack for this, especially if it included new music from the same artist.
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Insulting your players aside, when for half of the time I'm not even sure if the game is actually working or has it already bugged out, this is a waste of time. Too bad about the Kongregate points.