Under rating threshold (hideshow)
Just some standard suggestions, i'm sure you thought about a lot of them on your own already, but here it goes:
Health bars for the enemy should be in it.
Range of towers should be shown if clicked including preview if you hover the upgrade button.
Make the towers, enemy and path smaller. I don't think there can be many good leveldesigns in such a small space...or prove me wrong, of course ;)
More mouseover infos...yeah, great suggestion ;)
Show a symbol next to a tower if i have enough money for the upgrade.
Bugs:
Upgrade button is pressable even if you don't have the money and resumes game, giving no indication there was no upgrade.
If a tower hits maxlevel, upgradebutton is still there.
Money isn't shown till you hit start, so no idea how many towers i can build.
Somehow it starts lagging for me around lvl17....great, died at 22. One more try...ok, smooth again at lvl1....let's see how this is going. Ok, lvl22 again....but no lag this time ;)
Keep it up!
hp bars - done; tower ranges - done; money is now visible at start; upgrade button fixed; lag should be reduced but I'm not certain. I'll continue to work on these things you suggested, thanks!
Under rating threshold (hideshow)
I'd suggest a button to start instead of auto. I nearly had a bug(?) go through because I thought it hadn't started. I like the game though!
Under rating threshold (hideshow)
As this game is still in progress, please suggest things you would like me to add to the game and I will do my best to.
Also, if you encounter any bugs, I would appreciate it if you inform me
-Thanks
Under rating threshold (hideshow)
here is a few suggestions start wave button in the beginning, a warning bar telling you what is coming next, enemies having weakness and strengths to certain towers, and a way to unlock more towers like a certain wave or paying to unlock, and better graphics and more background details would be nice, but I think you can make it work out well. I hope to see the game come out soon and am eager to see how it does.
Warning bar is a good idea but not a huge priority since all the enemies are the same at the moment (they just have different stats).
Added splash damage tower. RPG-like unlocks is a good idea too.
As you might have guessed, graphics aren't my speciality but I'll try to improve them.
-Thanks for the suggestions