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pls make more heroe and pls when u move on other change save the previos things u did in the other stage and make the enemy can do that too
sorry for my english speaking :D
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it would be great if there is a strategy between classes.for example swordsman has bonus atack to wolf,spider has bonus atack to golem..
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lighting storm is stupid whenever the enemy uses it they take out ALL of my gyes whenever i use it i'm lucky to take out and yes i do wait until there are allot of them before i use it
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you should make it so when you make an upgrade the thing affected should look different for example when you upgrade the fortress hitpoints the walls should be a different color or something.
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A good strategy to use if you are a warlock, is to send out your hero, and using invincibility, vampirism, and the heal spell, you can keep your hero alive for the whole match. Also, if you have the skill that makes your hero level up faster, and the one that makes your hero have more health, then the strategy will be a lot easier.
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Autosaving leaves something to be desired since there is no manual save. Game decided to not save my progress of 3 maps from previous save and come flashbug all gone.
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may I suggest nerfing assasin backstab? its funny when one assasin pwns 10 warriors and still has half health left, but it gets boring. brilliant game, well balanced except for the assasins.
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So...im hoping that controlling the battlefeild dosn't mean its out of control when all of your units are knocked a million miles back by a warrior hero....
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Needs a "Stand Ground" button for hero and the allready mentioned speed up button and permanent unit upgrades rather than buy em everytime...
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You would want to fix "level hero up" EXP bug... last night, I gave Hero an inital 1000 EXP where Hero should level up twice... but he didn't, just "once" while his EXP gauge displayed full blue box with text said "1000 / 1000"... Hope you didn't forget to put the code where it should say "greater than OR EQUAL TO" EXP... if you already did, then maybe you did forgot to put a mini loop to level-up repeatly? I am just trying to help you out because I kinda like this game from now. =)
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I believe that adding some more tactical decision in the game would drastically improve game play, as well a better movement control and increased visibility of your hero: there needs to be a stand ground button and the hero unit should never be covered by other allied or enemy units. The ranged heroes have a clear advantage over the melee heroes in that they gains XP for kills on the screen, while the melee heroes have to physically kill a unit to gain XP, putting them at much greater physical danger.
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All my progress and saved games disappeared. On another sidenote: it would be nice to be able to have your hero stand ground.