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My only complaint is that the game is a little easy at times. I was playing in the campaign and I fought the woman at Baffler Roost, and I literally played an Insanian Peacekeeper and then I just sat there as she slowly just lost by herself and with him poking her. I wasn't on the hardest difficulty, but still. Otherwise it's all sorts of magical fun!
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A change in the arch-duel so that we could play our starting card when we wanted would be nice... Because of instant death spells and the high amount of starting mana, half of those cards are useless.
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HOW THE HECK DO YOU FINISH FINAL PERSON IN THE STORY MODE THING caps lock was on. she starts with the wind guys and in trying to not get walloped i place my men in from of them be no matter what i do they never die im a necro and i cant kill her anyone got any help?
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i dislike that i must take 5 of each type... this upsets me a little... i am a long time magic the gathering player so i prefer more customizability in my decks
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BUG: save custom deck from menu, select single Duel, choose the deck (desk changes), click on main menu, confirm. Result: Deck changes to old one (b4 the selection) and you can't do anything but reload the game (refresh the page).
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Astral masters was a better game... this one is fun, but only for a few minutes; gameplay is unbalanced and the AI enemy sucks - it _really_ needs a multiplayer.
I think you should try Archmage. If you still find it easy, Let some more user hit (+) on this, I will make the AI more tougher than it is current. I know It was kept a bit liberal, because in last time many user send me private message that they can not collect badges against archmage.
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After almost despairing on the higher difficulties, I think I now got the trick: against Archmage, first spam your cheapest creatures, i.e. cost 1. Power-boosting creatures are rarely worth it as the archmage will just zap them before they pay off. Save up your Fire and Air powers. Summon Phoenices opposite the strongest attackers, and keep your Fire >10 at all times. Rinse and repeat, keeping him busy with cheapo Earth and Special summons. Always keep in mind that the Archmage has lots of Cheater cards, i.e. they give much more bang for the buck than the stuff you get (which is, frankly, quite annoying).
Thanks for your comment.
But archmage don't have any cheater card. Even archmage has less benefit than player in very hard mode. The decision system of archmage is based on a fully programmed AI.
Can you tell me how archmage is cheating ?
Because archmage takes random cards, whereas you can take your own desired cards.
The working of Archmage is fully transparent. It summons cards according to the power, It summons one of the 20 cards allocated to it. You can click show opponent cards (button above your profile image to see the cards which archmage used)
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This game has been around for quite a while. It was fun the first time, and was actually excited to see more content but was poorly disappointed. Yeah there are some new classes but nothing more on the story line or even more battles. Game itself 4/5. Newest release 2/5. Well, it was a fun 30 minutes at least.
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@Developer response from fighter106
Hi. Read my words. (You too, morons who downrated my comment) Give me the ******* instructions before I start the game, *******. "before". See? I already knew that the first time I played I would get instructions. If I hadn't known that I wouldn't have specified "before".
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Complete ripoff of the iPhone game Kard Kombat. Like, the gameplay is completely copied and a lot of the cards function the exact same way. I believe in Fair Use, but this should fall under copyright infringement.
This game is 6 year old. Our company has right to all of properties.
Even I have been informed that Kard combat has copied many card from our game.
you can read the full development history of this game on:
www.spectromancer.com.
also this game is featured by gamestop.com, microsoft games, and many other pc game websites.