Play Impact Pool

Impact Pool

Created by: avatar for flasharcade flasharcade

Description (Game published on 2007-09-20)

Your aim is to put the different colored balls in their respective colored pockets in the given time of 90 seconds for each level. You will get bonus spare balls in every level. Every time a ball enters the wrong pocket, it is counted as a foul. The penalty for each foul is that all the balls already pocketed in that pocket will be back on the table. Every foul reduces your spare balls by 1.

Instructions

Use the mouse cursor to move the colored balls in their respective colored pockets.

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  • Currently 2.4/5 Stars.
444 ratings (2.36 avg)

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Latest Comments

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avatar for MRTN17
MRTN17 Levelbug25 Apr. 07, 2008
what a horrible game!!! What is this annoying sound?!?!?!
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avatar for FireFytingNut
FireFytingNut Levelbug4 Mar. 02, 2008
Interestingly addictive! I gave it a 5/5 because out of all of the pathetic games I've seen on these last 10 pages were either created by someone else or there was no work put into it and it was horrible. I'm not concerned about the whole "physics" aspect. It's just a cool little game that keeps the attention. It gets aggravatingly challenging so I found myself grumbling a lot. LOL It was fun though, nice job. :)
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avatar for Hiddeknight
Hiddeknight Levelbug24 Oct. 01, 2007
Another classic example of someone putting too much time into the graphics and not enough into the engine. This is really just a herder game, you use to mouse to push the balls into the pockets. There is no pool element here, and not a very good herder element, either.
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avatar for Tsara
Tsara Levelbug30 Sep. 27, 2007
Very good idea. The controls aren't to good though. Really need to work on the collision detection to help show the angle.
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avatar for Skreech
Skreech Levelbug17 Sep. 23, 2007
physics are shot...
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avatar for AcidFlux
AcidFlux Levelbug18 Sep. 22, 2007
Him, controls are a bit dodgy. I love the concept, but would prefer to not have the balls in motion at the beginning of the round. Collision physics on the 'paddle' need work as well.
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avatar for Illucoran
Illucoran Levelbug38 Sep. 20, 2007
It was already said below, the idea is nice, but the execution is awful, your "cursors ball" actually has a much larger collision area and while the balls interacting between themselves aren't that bad when they hit the cursor their physics become just awful... maybe if you could do something about this?
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avatar for Humbaba
Humbaba Levelbug21 Sep. 20, 2007
Good concept, really poor controls. 2/5
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avatar for valkyrie
valkyrie Levelbug52 Sep. 20, 2007
Very absorbing. I got the wrong idea at first and once I started playing.. I was hooked. Good one. Must work a bit on the rebound angle and time though.
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avatar for absenm
absenm Levelbug10 Sep. 20, 2007
Great concept. Haven't really seen this in a pool style game. I am sure I will kill many hours playing this. The physics may need a little tweaking. And aren't you glad you got real feedback instead of some idiot saying the f word.
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