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can you please remove the limit? it is annoying and a bunch of enemy commanders have posted saves without the limit already.
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Because infinite parts makes the game pointless and pointless up loads of hackers, and ninjadomoman disrupt stops the current recharging of one of the enemies weapons, and I don't know what is happening with episode 3, I have been checking for years.
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This game is nice but I think more people should upload ships. (I'm the creator of Excalibur and am working on a second version)
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Great game idea, game feels unbalanced try decreasing power of turrets but increasing max number of units, and increasing power collection rate
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@almackminer they are are WAY smart. To much infact. a noob like me took 3 weeks to figure out how the heck to I beat lvl9 the enemy destroys all bunkers and spams missles at ur base and you can't do anything about it. and no. that doesn't work against the AI
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I love how dense and stupid the enemy commanders are. They'd rather use their Speed Boosts in battle than their Energy Boosts.
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Its gotten to the point where I don't bother killing the enemy commander because when I do he respawns before I can even get to the frontline to stop him from taking the first outpost, and een if I do he just suicides on it repeatedly while whipping resources fm who knows where to fuel his seemingly limitless supply of missile turrets fml
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Found funny glitch- go outside of borders around all of the sectors then come back and just as you are about to enter summon drones than no one will be there.
Maybe it worked only for me though XD
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if the store thinks youve reached the limit on something just press construct anyway and it will go to your inventory and just equip it there :D
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the only complaint is that when I try to play on kongregate it doesn't work but it works when I play it on flash game nexus