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On the level 'Tunnel' the balls are sometimes falling through the bottom of the map (through the black border). I have a netbook, so it is probably happening because the physics engine can't run fast enough for the edge detection that you are using, but I haven't had this problem at all with the blue blocks that I place, so perhaps you are doing something different with them that you could then code in for the border blocks.
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Nice idea. But: No restart button; "menu" is only found sound settings, am stuck on a level and cant get out; and the triangle won't sit where its needed.
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The score thing seems silly considering you have to do each level before starting the next one. High score could be simplified to reflect levels beaten over stars earned.
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Great game, havent played such a fun logic game in awhile now. Great job, I am excited to see whatever game may follow
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Big glitch. If you click on a space where you can build then drag your mouse to a no-build zone blocks will be built in those spaces you drag to but cannot be deleted so you are required to restart the level + up so the developer can see.
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The description was a bit misleading. I thought it let you build something, that solves puzzles, out of blocks. Not to use blocks to solve a puzzle. Nice game though. Relaxing.
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i'm not sure whether to feel elated or sad when i take the time and effort to guide the ball in to the box with ramps and arrows and i just hit a perfect shot and i really only needed the first two pieces.
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there is a bug at level 27!!! multiple people have had the issue. the balls go through the box but it doesn't register.
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Weird, I was just sitting on the title screen for a while, and all the sudden the blue ball somehow vanished. I think one of the arrows didn't activate and it fell off screen.
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I've been getting way under par and getting no reward for it. Therefore I won't like this game until your score is based on how well you complete levels...
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Okay, I love puzzle games like these but there is a few problems. First off: The description is very misleading, I thought from the sound of it this was going to be like Fantastic Contraption or similar games. Second: The point system works but like people have said it is impossible to compare scores. Thirds: Hot-keys please, 1,2,3, and 4 should be the middle blocks, maybe 5 for delete but I think it would be better if that was a different spot, also, not needed exactly but it would be nice if you pushed up button while holding a block and it pointed up, left for left, ect. This would make it easier to rotate then having to push the button really fast. Fourth: Make more levels :D (The number is actually good but I want more)
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Uninteresting. All the early levels, certainly, never make you feel like you might fail at them, only that you have to grind away at them with trial and error for far too long.
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lol lvl 21 is so funny... its rather odd as idk if the same placement of blocks/boost arrows will affect it to get to the goal or not. Anyways, can be done with 1 2 star block, and 2 Up boost arrows 5/5 for its gameplay that i have yet to see from any other puzzlers :D
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@ corron, had the same problem but now fixed it: first line from below, middle space "up arrow", second line "up arrow" 3rd line space on the right "left arrow", 5th slope open to the right,6h line middle space "up arrow",8th block,9th "right arrow",11th slope open to the left, 12th and 13th line form below two "right arrows" in the first free spaces from the left on those lines
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Description: Build and watch your own creations solve puzzles! This ain't exactly right.... why so misleading, I expected a way different game :/
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Description
Build and watch your own creations solve puzzles!
This ain't exactly right.... why so misleading, I expected a
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Could have been a great game. But there's too many bugs. Sometimes the ball won't go into the destination, or just stop on a square for no reason.
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As others have mentioned, Level 26 is glitchy with balls falling through the black walls, but it's workable. Level 27 is bugged so I can't complete it; the third ball passes right through the goal without being counted.
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It's a very good game, but I have some improvements for a possible sequel (?):
1) Score should be based on the number of build points you've got left, not the number of levels you've completed (Buscuit007's idea) 2) Hotkeys would be nice. 1-5 for building and deleting and then other hotkeys for build, edit and clear?
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Score should be based on how many build points you had leftover on each level, not the number of levels you've completed. Some of the levels can be completed with very few blocks and it would add an extra level of challenge for us. I know I'd likely spend far too much time wondering how my friends completed levels in 6 fewer blocks than I could.
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The game itself is great fun. Great way to unwind or just have fun. But at the same time the description is misleading. 'Build and watch your own creations solve puzzles!' Implies your build some machine-like thing and watch it solve a puzzle. Now, being the nerd that I am, this made me think the game would be much more fun than it is. But it has merit on it's own. All in all, 4/5.