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almost every button essential to progress is not visible, leading to you be forced to click around randomly trying to guess where the next level button is etc. I'm using firefox by the way, so this problem is clearly not limited to chrome. Disappointing, unobtainable badge of the day!
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For anyone curious, you should beat the challenge by level 8 especially if you fully complete the first level. If not, you messed up a previous level. Remember that it is sometimes better to let the other guy almost get to the flag, and then block him off and build the maze backwards so he has to retrace all his steps. You can also have false two-sided open bits so you slap down a wall in front of him as well. By level 10 you should definitely have gotten it.
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I only had a lead time of 37.1 seconds and I got the Medium Badge... interesting... however I am certainly not complaining!! I do not enjoy this game at all.
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Okay, just played this on chrome: there's an invisible button below the Flash Relax dude (use tab if you can't find it). Then click skip, and you'll see rows of dots and lines. Click on the second row (first row is instructions, second is play). Hope this helps!
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A rewind button is what this game really needs. Or perhaps, a click-and-drag bar to adjust the amount of time that has passed (like in videos) so that it's easier to control the timing.
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I found the best open area solution was generally lead CPU to a far off corner and draw vertical or Horizontal lines that were open at both ends. Wait for the computer to get near one of the path exits and freeze and block the route. Time wasted for CPU can get nice and high.
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Fun game... Just got the hard badge. Averaged 4 to 5 stars on the levels... Levels played basically like this... A: Find a path that wins. B: Improve that path or find a better one. Last two levels weren't to hard either you have to misdirect the computer and shut off his route over and over.
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The hard badge is definitely doable. But there for those who want to really think things through. Now if you're like JSilvis and don't have half a brain you probably just shouldn't be playing 'puzzle' games in general.
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After finishing the game and getting five stars on the vast majority of levels, I still have absolutely no clue how to get five stars on level 1, or even 4.5 stars. IMO it's kind of weird when the first level of the game is one of the hardest to get the best rating on...
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Well Jsilvis, have you considered that maybe your cpu opponent is just running along through mazes of placed blocks, thinking in his little computer head "geeze, this is just really cheap. Why does the human racer get a sentient being that's capable of instantly creating obstacles that end up making me take almost half a minute to finish? The human has such a huge advantage, it's just cheap."
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Fun for a while, but the last few levels were just a headache. I wish you would have stuck to more simplistic puzzles, that were more about placing blocks according to the map layout, instead of according to where the power-ups were.
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This is just really cheap. Why does the CPU always start like 2 feet from the flag and I have to be on the other side of the damn map? And I don't get why you can't put stones in certain places. Anywhere that would actually slow him down, or get him stuck, I cant put a rock there. The CPU has such a huge advantage it's just cheap. Good concept, unfair execution.
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The game doesn't even start for me! Just a guy sitting with the words "Relax Flash" and if I click anywhere in the screen, another website pops up!
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to anyone struggling with the hard badge: try to get the CPUs to backtrack. lead them down a line then bottle it while you have another passage open. got a huge open area? make a bunch of tunnels in a row, and when the CPU goes through one and nearly to the end, block it off, and he'll loop around back to try to go through another tunnel. no room for tunnels? make corners, it's not much but it does slow them down. never let the CPU walk diagonally.