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I love the clever placement of the hidden treasures. In most other games you just find all the secrets by playing normally, here you have to investigate the whole level and every detail to find treasures. Very nice game, one of the best platformers out there.
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Honestly, I was very disappointed that the weapons don't change their form when you master them. That'd be awsome, I'd probably master every weapon if that were the case. Amazing game none the less 5/5
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What? So McCoy didn't learn anything about stealing treasures and turn into an animated plant the first time around? Meh, gotta love Flipline anyways. 4/5.
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The game is great, like the first one. Nothing against it, but I did find it a bit boring, even tho the weapons system amuses me. Oh, yeah, also, the coconut should be a throwing weapon, too.
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Update Remnants of Skystone! Update Remnants of Skystone!
(Sorry, but you had this coming, TheRandom116.)
Now, back to the game. Excellent game, deserves 15/10. I cannot say anything else about it that has not already been said.
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I am having trouble with locating the last few treasures,and was wondering if you could add a post story upgrade costing some mega-grind high $$$ that alerts you to the treasure when you enter the area that contains it.
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Amazing game... just refer to the best comments... there is nothing I can add. The Projectile Pro badge in game seem to be broken... I mastered every throwable weapons including the Ladder Spear, yet it only shows 14/15 done. Again... amazing game and I think I like it even more than Cactus McCoy 1... which is a hard feat to do. 6/5 :-P
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Pro Tip: When juggling an enemy with a chain saw, you may end up hitting it multiple times as it gets sent to the stratosphere, netting you many more coins.
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Seems like the game became easier than the first one. There are no crazy challenges like "juggle a thousand enemies at once" anymore, and I'm able to do the speedruns and end with spare time instead of having to repeat the stage a dozen times. I do like that. Having less frustration is a good thing (And to think that some time ago I thought difficulty was everything. I must be getting old).
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Secret Treasure 3 in the mine shaft level? I see a barrel rocket on that ledge over there, I assume I need to get that, but how? Really scratching my head on this one, any advice would be greatly appreciated. 5/5, btw, I love these Cactus McCoy games.
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Also you can see your weapon proficiency at the arsenal. Check the yellow meter in the half-circle next to the weapon.
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To collect the butterflies in level 3 you need a butterfly net weapon. At the start, use the rocket to move up then head right and drop down where the right arrow is. There's another barrel rocket there, use it to reach the ledge on the left and collect the net. Don't forget to kill an enemigo with it since it will count towards your weapon kills.
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A great sequel! So much weapons, achievements and a wonderful mix between puzzle and platform! Great also the idea of mastering weapons! 5/5 and favorited!
No, when you lose all your lives you just go back to the Map Screen and have to the start the level over -- if you found a campfire Checkpoint though, you'll start there in the level instead.
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I may have a found a glitch but I don't know what caused it. The 2nd level, something made the sound of the ziplines loop even after I was off them, and it kept playing even after the level was finished.
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Anyone know where to find treasure chest 3 on level 2? I'm also missing a tin can, i think it might be with the Chest...
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Why did it take you guys like 4 years to release remnants of skystone (which you never finished) and now you're releasing a new game every month or so.
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I loved the first one, and I love this one. It actually makes me want to play through to get all stars, all hidden treasures, maxing everything. I can't wait for the third one. :D
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I expected to like this game more then the first. I didn't. not really any improvements from the first one. boring, 1/5