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One thing I would like to see changed would be the bonus time meter not counting down while the soliders checking out their new weapons
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I think it would be better if you get extra gems for the quality of your weapons. Hit the little + button if you want
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My new goal for 2020 is to finally complete this game for the first time, even though I've played it on and off since it came out
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Why is there no Metal Exchange feature? There should have been one.Like,you should be able to exchange metals in a 1:5 or 1:7 ratio or something.I have like 400 Steel which i would gladly exchange even for 50-60 gold or crystal
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This game definitely breaks the mold on most of the crafting type games I've ever played. Instead of severely limiting the player on crafting resources, it provides plenty for a variety of item types to be made. Sure you won't make all crystal weapons for most of the game, but at least you can make some and if you're smart you can have one available on every battle at least once you get to the point where you can make crystal weapons. The crafting itself is more about eye for detail than anything else, but for once it's not punishingly hard like in some others. Even if you mess up just a little, the item still functions well enough. I've enjoyed my time playing Jacksmith and I give it 5/5.
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I like the look on their faces when you intentionally make a piece of crap of a weapon. So funny, and they still try to fight, like strike enemies with the empty side of a "double" axe.
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Is it just me or are you just giving retarded looking animals weapons they suck at using? If that's the case best game ive ever played keep it up flipline!
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1. the animals look way too long in your face holding up their weapons when you see how good u did which part i want to continue faster....
2. why do i have to collect the loot actively??? its annoying and no challenge in getting everything
3. there should be a role system ... why is my damage dealer bowman atacked in the same way as my tank- shield man is ??
otherwise nice game and i think there shouldnt be top-comments like oh look its papa sworderia when constructive critical comments would be way more important for the developers
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Idea: Gold is not as strong or sharp as it is currently (Somewhere under iron or steel) BUT has a rather nice bonus to luck.
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As with many of Flipline's other games, I would strongly suggest TWO sound buttons. One to regulate the *music*, and another to regulate the *sound effects*.
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To me these types of games from papa L, have always been hit or miss. I loved the tacos, I hated the wings.. but this.. This is just awesome. Not only do you not get yelled at for something stupid like not putting onions on before cheese, but your creations have a much better purpose. What's more if you mess up there can be more dire consequences. This is a really great addicting game.
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Since there are 80 badges to get, it would be cool if there was one more achievement for those players who actually manage to get all 80 badges. After defeating Dudley, we'll have one more reason to keep playing - because this game is really great anyways :D
5stars + added to favorites!
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Ugh, coming back to this here for the daily reminded me of how an amazing premise can't save a terrible game. The idea of different weapons, deciding how high quality weapons you wanted for each stage and matching components to get the ideal weapon is a great idea. The crafting is a great idea - the FIRST few times. Then you realize that the rest of the game is just crafting the same weapons over and over and over and over and OVER again, multiple times EVERY SINGLE STAGE. If you're even a quarter way decent you can beat every single stage first time with zero difficulty, which just reduces beating the game to one of the most boring grindfests ever created. Seriously, the game would be 100 times better if after getting a full triple 100% weapon you could automatically create the same weapon without having to go through the craft for the 100th time.
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Great but I think that we should be able to sell materials. for ex. I have 800 iron ore that I will never use. And maybe we should be able to buy ores as much as we have crystals, not just for ex 20 crystal ores per turn
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I should be able to either create my own poles, guards, caps, etc., or let me buy more than 1 at a time. How am I supposed to build epic weapons without the materials? Further: the store is *too damned expensive*! How can we afford any of that stuff on a regular basis? Let us create our own stuff, reduce the price in the store, and let us buy more than 1 stack of - at least - ores.
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Fun for the first few times. After that, extremely repetitive and slow paced. Would be better if rather than arming only a few soldiers with time to spare, you were arming as many as you can as quickly as possible until time runs out with good craftmanship being a bonus. Perhaps making cart weaponry on the side if you could go really, really fast for a cart damage bonus (only got far enough to start seeing fire enemies, and only unlocked the cannonball).
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Great game! But I wish the progression wasn't as linear, I don't like being forced to move on when I'd rather collect more materials or retry an area in order to reach the treasure chest.
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A Great game with a proper story instead of just a cutscene saying that your character won a resturant and have to work miracles on their own. This time you're on a mission to save a princess from a evil rat? Cool! With yor next Papa's "Whatever" game could you add some kind of an epic food design. It wouldn't matter what they ordered because you could add the main ingredients to it. I like it how the customers don't get mad when they have to wait. To sum it all up great game, nice twist on the series, hope there's a sequel 5/5.
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I think this game has made me racist towards people depending on what weapons they need.
"I need a battle axe!"
"Right away! I got some great crystals and enchanted parts that will help you! Here you go friend, its my pleasure!"
"I need a bow!"
"..." *throws a bronze bow at his face* "Now move along clucky! This guy needs his pike!"
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tip: for the gladius sword, don't hammer the sides on the right and middle part of the blade! Just hit the middle! It will sharpen both sides of the blade. But do NOT do it on the wider left side. The trick won't work.