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i like the look and i loved the original. i'm not sure if pixels were expensive the day you wrote this, but did this really need to be so short vertically? it makes hitting something moving fast vertically extremely difficult.
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Work of art here... excellent astroids clone, loved the lcd effect. doesn't bring anything new to the field though... 4/5
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Ever heard of Asteroids?
No one has ever fixed the starting bug... When the player starts, he may be hitten by a meteor before he can do anything. 3/5 because this is retroish!
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3/5 you could stand still and not die for entire lvl, needs music, and just a clone otherwise feels like your playing a good game while walking down the streets of New York
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One good thing - the graphical style is an improvement on the original. But the gmae loses points for not having inertia in the ship movement. Also, the non-square screen in a little odd.
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A little to...uh....simple? nah, well, it's not very good. No color,no music, poor idea, and pretty boring. More color, music, and levels would be nice. 2/5.
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Pretty good. Your theme is great - the retro LED crystal graphics and retro sound. However, shots should cross borders. And the fact that the ship doesn't drift puts things far too much into the advantage of the player. If you're going to tribute Asteroids, gotta have the ship drift.
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a little too simple,and blowing up meteors and asteroids is getting kinda of old. reminds me of an old mr. game and watch game.
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I used to play the original on my friend's system. I don't like that there's no 'hold space/rapid fire'. This is a nice throwback; close, but not quite.
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If there's one thing I hate more than zombies, it's meteors. So I'll gladly accept any opportunity to destroy them, but I wish I didn't have to kill every last dot before progressing.
I'm digging the style, though.