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i love how i have to wait 10 seconds before i can flip my hotdogs when i need to flip them but no ii have to watch the customer point at the plate for 7 seconds
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Aaaaand, we're back to the crappy "sprinkle/pour toppings on the food and pray to God it's evenly distributed" system.
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I was thoroughly enjoying this game until I accidentally trashed a dog. The Trash button is WAY too close to the Next button in the build station. You should either have to drag the dog to the trash, or should have an "are you sure?" confirmation.
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Well this is reminescent of Papa's Taco Mia - too bad the difficulty here is bogged down for the kiddies. Getting a perfect order out gives no sense of accomplishment. Wingeria had the difficulty in a constant steady rise (I actually made it halfway through that game), but this is pathetically easy. Also: NO gameplay innovation whatsoever, not even a little - though the decor system finally has some sense in it. I still like the Papa games though - they're grindtastic!
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So, at the same time as unlocking a fat customer, I also unlock DIET fizzo. Well, it's good that one of these games finally has a fat character that is self-conscious of their weight.