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This game really needs a tutorial on how to get a 100% build score. I swear I cannot see any rhyme or reason to the scores I'm getting, either the highs or the lows. Please tell us, FliplineStudios, what IS the criteria for a perfect build score!?!?
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My customers really need to get jobs. Seriously, if you have time to wait from sunrise to sunset for just one taco, you gotta get a hobby or something.
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I think the freezeria was more fun than taco mia. Something about how you set up the toppings for the tacos they fall wierd and i never once got 100% rating. Putting the tacos together just seemed clunky and much less customization. 2/5
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if you want to save ur game just make sure ur using google CHROME and save it on ur bookmark thing and if ur using explorer save it in ur favourites for if u get tired of playing
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Ughhh. The build station is frustratiiiing! Don't these customers know that perfecting a taco isn't easy? :))) I don't even complain if Taco Bell's serving isn't pleasing to the eye. :))))
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I only have one comment to make: too much guacamole per "serving." You think I'm joking? Ex taco shop employee, and it looks like a huge pile of it from here. Sorry, but it's just a bit too much.
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Got the medium badge after the hard one... the grading scale seemed a little more difficult in this version. The easy way to get a blue ribbon is the following: Cook one of every type of meat per type of bread. So if you only have hard and soft, cook two chickens and put one in each and so on. Exhaust every combination, while taking orders (not completing them). When/if Jojo comes in, discard slowly the things he didn't want and you'll have a huge head start for the score. For everyone else, just give them raw meat with cheese and tell them to bug off.
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100, 94, 88 and no blue ribbon from JoJo? Wow, who stuck a burrito up his bum? I remember getting the ribbon way easy on all the others. Is it not an average, or did they just make the grading on the build section way harder? Come to think of it this is the first Papa game I never got a single 100% build done. This just doesn't feel as 'well done' as the others even though each game is essentially just a palette swap.
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If you're going to keep putting these Papas games on the daily, can you at least make it be the same one every time so that we don't have to waste more time doing the same badge that we've already done in a different restaurant setting. They all play the same, and they are all horrible clones of each other. Just put the same one up every time, so we can all just click onto the page, get the bonus points for the crap we've already played, and leave to play something that isn't this, AGAIN.
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these games are like working in fast food for real hour 1 = wow that went by fast hour 2 = 2hrs went by cool hour 3 = whens my break? break happens then hour 5 = when am i going home hour 7 = ahhh insanity.
Anyway I only played this and Wingeria will probably get the badges on the other ones too.
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Asher3, the thing about this series is that a lot of the games aren't fun. But the thing is, a few are fun, and that's what matters.
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wow, another game that proves how incredibly boring a working life is. thanks for your continued support of the revolution.
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Stop making these games the daily badge and stop giving these games badges altogether. Every single one of them is basically the same thing with a different skin. Tedious and not even slightly fun. I can say without a doubt that the papa's series is my least favorite on kongregate. I will probably get downrated but honestly these games are so boring, i hate them sooo much
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I like these games, they're good, but repetitive. I think these games should have badges since they aren't easy, people need something for their troubles, but I agree, stop making them daily badges or challenges, it's too much.
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The whole Flipline Studio series are bad games.
They are tedious, boringly repetitive and reminds me of some sort of 6th grade vocational training for low achievers. Please do not make these the badge of the day anymore.
Flipline Studios, please increase the entertainment value of your games.
A 1 on a scale of 10 would be an improvement.