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I thoroughly enjoyed this game, granted it's macabre ending. The story was a unique interpretation of the old grim tale of The Hunchback. Though it may not be considered a "game," more over as a digital book or interactive movie, it was a journey I shall not forget. You, my friend, have won this woman's appreciation!
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@Charybdis1618033 i would like to make a small correction to your well liked comment. you said throwing out those that do not belong even though it is clear that you meant those that do not fit in. everyone with a good heart belongs. Xp sorry for being so an@l but one stroke is all it takes to change the entire meaning of a sentence.
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On every single part I see tentacles.Whats up with that?Also that 3 eyed shadow that shows up when you enter Loondon.There is one on the booth at the start.Also one under the priest in the church,and while the ending when the guy is walking away.One is on the sign
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I don't want to be disrespectful, but you could have told the story better without slapping on some kind of alibi-interactivity. Except for throwing the stick and the pointlessly easy machinery puzzle, you could've just put in a "forward" button. 2/5 for the absolutely brillant art and story.
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I can't decide what I love more -the storyline, the theme, the artwork or the music. They all come together to make a wonderful game!
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Great concept, I love games like these! So beautiful and moving. I do with that there was more interaction as a player, than clicking to just keep the story moving forward. Others have suggested making the story branch out in different endings depending on our choices, and I think that would definitely be one great option too.
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"Jonah saw something that made him stop"
My first thought after I walked forward and saw a Weeping Angel in front of the gate.
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That woman murdered the child. Jonah rushed in to try to save the child, and in the process, the woman died. He was seen, and accused of murdering the two people, and hung. Had he been "normal," he would have been given a fair trial. That priest that ordered him executed was the same one seen in the church. While his hat was glowing white, his face and body were completely in shadow. Also, the church was all dark, and there were so many demonic figures in the background. Perfect light/dark motif. Thus, the church, as a representation of the status quo, the societal norm, the image of perfection, cast out those who did not belong because of a physical deformity that they had been born with. This shows that the moral of the game is that society is evil for casting out all those who do not belong, especially those who were born with physical or mental handicaps.
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Its not so much a game as an interactive story.
I liked the melancholy story-line and the art work is really nice.
Great 4/5.
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good game...kinda wish they'd proof-read the dialogue and narration so there weren't fifty spelling and grammar errors in it though...
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I agree with Kvlticon, this game would greatly benefit from offering the choice. I'd love to see Loondon burn, even though I like the ending as it stands, as well :) 5/5
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really easy.but great grafic.and i liked the story too.it could be a better game if they worked on it a little more.and london reminded me the book.notherdom s church.
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daeos, Arionis and Aphrodite01: If you get stuck on one of the screens right click, then click "play" (this is above "loop" with a check by it). This should get you to the next screen. Repeat if you get stuck again. Hope this helps :)
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After you fix the machine, the machine sounds do not stop even to the Woman killing the boy scene. I too get stuck in the room where he is discovered with the 2 bodies. Is there something wrong with this upload?
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that actually left me with tears in my eye... the child was killed and he was blamed haged he was blamed with shame! Joanna was not the Demon oh but oh but he was killed! WHY DON'T YOU BURN THE PRIST AND THE CHURCH WITH DEMON LIKE CREATERS!
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Don't know how to proceed after the woman has killed the child. A man discovered Jonah and then disappeared, then I was stuck in the room.