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seems all constructive criticism is gone from this so with that said all good/great games like Dark Orbit..Pirate Galaxy lost something dye to upgrades like this one that plays so slow you cannot get out of your own way sad this was a good game..thanks for the "upgrades"
Sorry I'm having a bit of trouble understanding. The game is running more slowly for you after an upgrade? Give us a shout-out, we aim to please :)
Also note: We've got a massive update to the game planned for this week! It may actually run faster than the current one, and will have a lot of other improvements as well.
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one more game on "to do when stoned list", one suggestion small house behind tris or power ups are hard to see, if it has like red glowing particles when its behind em would help
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yay! the death shortened a bit. now i was wondering if you could add like a speedometer. its not really important but i feel like it would give a bit more of a rush. oh and make it so we can pause with the space button or something so that we can pause without worrying that when our hands not on the controls we'll die. that's prob just me though.
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The black and white 3D graphic is awesome. The music is amazing. But only tris and obstacles are random...bonuses are static. However this is the best game i've ever played...conratulations!! My record is 282.185...is it good or bad?
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I've installed the unity web part on 2 different pcs on FireFox and IE and I still can't play. Says I need the web part still. Any suggestions?
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This is a great game, and probably one of the most original games I've played on Kongregate. The idea is simple and I love it. The graphics are simple but fantastic to play with. Great job.
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so all i see is a white screen nothing else everything is up to date and nothing reloaded the page nothing so ya cant get the badge of the day
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Oh, what an exploitable bug I have foud. When you are about to hit shadow train, press P, then unpause game and ta-da! You get no solar light penalty from touching it.
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Sweet game with sweet graphics and with a sweet gameplay, soooo i have no choice but to give it a sweet rating 5/5 Great game :))))
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*Co-Pilot* "You know, we could save all this trouble by just pulling up."
*Pilot* "No! I want the adrenaline rush that comes from zooming past random pillars at near light speeds!" *crashes cause he was distracted*
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Woh I think I've encountered a glitch.. I'm like moving at a snails crawl and the ground is a patchwork pattern of grey and light grey squares
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please have an option to disable controller, some of us have a joystick that is usually plugged into their computer, which this game apparently doesn't know what to do with.
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kalmorgan, not actually true, rather, your craft is small compared to the shear number of pillars the world will generate. More in further regions, but I've tested the theory in the past and successfully crashed even from starting point and never moving. And the world generation is random /per day/ as in, one day will always have the same track, but another day will be a new one.
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I think this game is not for me. To get from Lvl2 to Lvl3, you need 80,000 points, which I struggle to even get 20,000 points. (Not to mention that the easy badge is the hardest badge in my life). Anyone has any good tips?
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I have a little bug (though it may not apply to today's level)- in Region 2, as of March 9th, I died twice on an invisible rock.
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If you want to get the easy badge; try to go out of your way to get more trix in the first terrain zone you are in, as it is easier to get trix then xO.
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Woo! Scored 80k, alright. Level 3, score 100k.
...Already did that, what gives? DAMN! Like I didn't want to play it enough as it is.
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Is it actually possible that someone goes so faster than the sun that instead of the sun setting, the player goes so faster than the sun that he loses because the sun falls too much behind?
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Cool game!
But there are 2 things that bothers me. First is that every second (re)start the game slows down to like 10% of its normal speed. Second thing is that the smoketrail of the "Enemys" is way to thick and they always fly directly through the middle of the screen....so i often try to look through and then BÄMM! Ded! :\ But yeah, in the fullversion (have the steam one) the above said is not a problem, its awesome! :)
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Very enjoyable game. The music was great (although it could be longer... it loops pretty quickly!) and set the atmosphere well. I really liked the dark background when the sun is about to set, with the powerups glowing brightly. Too bad the game ends soon after that. I agree with giving each region a distinct look. I can't wait for this game to get better!
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An upgrade system would be great with this game, the blue objects you collect can be spent on upgrades or instead of upgrades new parts that change the ship you play graphically, hull, wings, engines, solar collectors some options to consider.
Hey, thanks for the feedback! We're definitely thinking about adding some stuff like this. We may use Tris, but more likely, we'll have more player levels that will unlock these items.
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It's 0:29 AM here, I can't stop playing this game. The conception is simple and well executed. The achievent system is great. It makes the player want play more and more. I love the art style. The music is the other good thing. It's superb, fits for the game. I really love the fight when the Sun is down and you can do it for more time if you can get booster.
It's a fight, that you can't win, losing and dying is inevitable.
Super fast, super fun, well done! 10/10
I wonder, how the shadows are made. The game was written in Unity, right? But these are not the Unity Pro shadows. Are you using volumetric shadows?
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A very good game.it has a bug that block you after you finish a round in fulscreen off.The game become much more addicting with those upgrades.I was really lucky with level 6 achievement,when you need to travel 130.000,I got 130.0... .Really lucky.So,a good game,but it was more interesting with more upgrades.